Types/PipeConnectionDefinition: Difference between revisions
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Definition of a pipe connection. Used by [[Types/FluidBox]]. | |||
== Mandatory properties == | == Mandatory properties == | ||
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'''Type''': [[Types/vector]] | '''Type''': [[Types/vector]] | ||
Where pipes can connect to this fluidbox regardless the directions of entity. | |||
=== positions === | === positions === | ||
'''Type''': [[Types/table]] of [[Types/vector]] | '''Type''': [[Types/table]] of [[Types/vector]] | ||
Where pipes can connect to this fluidbox, depending on the entity direction. | |||
Table must have 4 members, which are 4 explicit positions | |||
Table must have 4 members, which are 4 explicit positions corresponding to the 4 directions of entity. Positions must correspond to directions going one after another. | |||
== Optional properties == | == Optional properties == |
Latest revision as of 18:57, 4 November 2021
Definition of a pipe connection. Used by Types/FluidBox.
Mandatory properties
Either position
or positions
must be specified. (position
takes priority)
position
Type: Types/vector
Where pipes can connect to this fluidbox regardless the directions of entity.
positions
Type: Types/table of Types/vector
Where pipes can connect to this fluidbox, depending on the entity direction.
Table must have 4 members, which are 4 explicit positions corresponding to the 4 directions of entity. Positions must correspond to directions going one after another.
Optional properties
max_underground_distance
Type: Types/uint32
Default: 0
0 means not underground.
type
Type: Types/string
Default: "input-output"
Possible values:
- "input"
- "input-output"
- "output"