Infobox:Flamethrower ammo: Difference between revisions
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HammerMeow (talk | contribs) No edit summary |
(Use in-game tooltip order of damage (number type, not type: number)) Tag: Undo |
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|stack-size = 100 | |stack-size = 100 | ||
|category = Combat | |category = Combat | ||
|damage = {{Translation|Contact damage}}: 2 {{Translation|fire}}<br>{{Translation|Fire on the ground}}: 13{{Translation|/s}} {{Translation|fire}}<br>{{Translation|Ignited objects}}: 100{{Translation|/s}} {{Translation|fire}} | |damage = {{Translation|Contact damage}}: 2 {{Translation|fire}}<br>{{Translation|Fire on the ground}}: 13{{Translation|/s}} {{Translation|fire}}<br>{{Translation|Ignited objects}}: 100{{Translation|/s}} {{Translation|fire}} | ||
|extra2 = Fire on the ground lasts 2 seconds. Area of effect size applies to igniting objects and contact damage. Objects are ignited for 30 seconds. | |extra2 = Fire on the ground lasts 2 seconds. Area of effect size applies to igniting objects and contact damage. Objects are ignited for 30 seconds. | ||
|shooting-speed = 30{{Translation|/s}} | |shooting-speed = 30{{Translation|/s}} |
Latest revision as of 10:06, 31 August 2020
Flamethrower ammo |
Recipe |
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+ + → | |
Total raw |
|
+ + |
Stack size |
100 |
Shooting speed |
30/s |
Damage |
Contact damage: 2 fire |
Area of effect size |
2.5 |
Magazine size |
100 |
Used as ammunition by |
|
Prototype type |
|
Internal name |
flamethrower-ammo |
Required technologies |
|
Boosting technologies |
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Produced by |
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Fire on the ground lasts 2 seconds. Area of effect size applies to igniting objects and contact damage. Objects are ignited for 30 seconds. |