Types/CreateParticleTriggerEffectItem: Difference between revisions
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(0.18.18 (0) particle system changes) |
(0.18.21: rotate_offsets) |
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'''Default''': 1 | '''Default''': 1 | ||
=== rotate_offsets === | |||
'''Type''': [[Types/bool]] | |||
'''Default''': false |
Latest revision as of 14:48, 27 April 2020
Extends Types/TriggerEffectItem.
Mandatory properties
particle_name
Type: Types/string
Name of a Prototype/Particle.
initial_height
Type: Types/float
Optional properties
offset_deviation
Type: Types/BoundingBox
show_in_tooltip
Type: Types/bool
Default: false
tile_collision_mask
Type: Types/CollisionMask
offsets
Type: Types/table of Types/vector
initial_height_deviation
Type: Types/float
Default: 0
initial_vertical_speed
Type: Types/float
Default: 0
initial_vertical_speed_deviation
Type: Types/float
Default: 0
speed_from_center
Type: Types/float
Default: 0
speed_from_center_deviation
Type: Types/float
Default: 0
frame_speed
Type: Types/float
Default: 1
frame_speed_deviation
Type: Types/float
Default: 0
tail_length
Type: Types/uint8
Default: 0
Silently capped to a maximum of 100.
tail_length_deviation
Type: Types/uint8
Default: 0
Silently capped to a maximum of 100.
tail_width
Type: Types/float
Default: 1
rotate_offsets
Type: Types/bool
Default: false