In other languages: Deutsch Русский 中文

Personal roboport MK2: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
(Corrected formula for determining construction area)
mNo edit summary
 
(7 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Languages}}
{{Languages}}
{{:Infobox:Personal roboport MK2}}
{{:Infobox:Personal roboport MK2}}
Allows construction bots to work from your inventory. The personal roboport MK2 supports significantly more robots than the [[personal roboport]] (25, versus 10 for the Mk1), a larger construction area (40×40 rather than 30×30), and extra charging ports (4 instead of 2). Inserting multiple of either roboport into the player's [[modular armor]] increases the number of supported robots, size of construction area and number of charging ports on a linear scale.
The '''personal roboport MK2''' allows construction bots to work from the [[player|player's]] inventory. The personal roboport MK2 supports significantly more robots than the [[personal roboport]] (25, versus 10 for the MK1), a larger construction area (40×40 rather than 30×30), and extra charging ports (4 instead of 2). Inserting multiple of either roboport into the player's [[modular armor]] or the [[spidertron]] increases the number of supported robots, size of construction area and number of charging ports on a linear scale.


Just like other robots, if a personal robot runs out of energy it will reduce its speed but continue its attempt to catch up with the player. Also like the previous personal roboport, it can be toggled on or off via a button in the [[shortcut bar]]. The roboport's internal energy buffer must be 20% full to allow [[construction robot]]s to deploy.
It can be toggled on or off via a button in the [[shortcut bar]]. The roboport's internal energy buffer must be 20% full to allow [[construction robot]]s to deploy. If the personal roboport is disabled via the shortcut bar while any of the player's robots already out of the inventory and performing a task, they will continue to finish their tasks before returning to the player.
 
If a personal robot runs out of energy it will reduce its speed and continue to try and catch up with the player.


{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
Line 29: Line 31:
|}
|}


The formula for calculating the length of one side of the construction area is: roboports * sqrt(base_side_length^2) rounded.  
The formula for calculating the total construction area is <code>sqrt(roboport_count) × construction_area_diameter</code>.  
For example, three MK2 roboports: 3 * sqrt(40 * 40) = 69.3 ==> 69x69.
For example, 3 Mk2 roboports: sqrt(3) × 40 = 69.282, ie. 69x69.


== History ==
== History ==

Latest revision as of 03:04, 17 September 2020

Personal roboport MK2.png
Personal roboport MK2

Personal roboport preview.gif

Recipe

Time.png
20
+
Low density structure.png
20
+
Personal roboport.png
5
+
Processing unit.png
100
Personal roboport MK2.png
1

Total raw

Time.png
1k
+
Battery.png
225
+
Copper plate.png
650
+
Iron plate.png
500
+
Plastic bar.png
200
+
Processing unit.png
100
+
Steel plate.png
140

Recipe

Time.png
20
+
Low density structure.png
20
+
Personal roboport.png
5
+
Processing unit.png
100
Personal roboport MK2.png
1

Total raw

Time.png
1.2k
+
Battery.png
225
+
Copper plate.png
1k
+
Iron plate.png
1k
+
Plastic bar.png
800
+
Processing unit.png
100
+
Steel plate.png
140

Stack size

20

Dimensions

2×2

Energy consumption

4 MW (electric)

Robot recharge rate

4×1.0 MW (electric)

Internal buffer recharge rate

3.5 MW (electric)

Placed in

Modular armor.png
Power armor.png
Power armor MK2.png
Spidertron.png

Robot limit

25

Charging stations

4

Energy capacity

35 MJ (electric)

Construction area

40×40 tiles

Prototype type

roboport-equipment

Internal name

personal-roboport-mk2-equipment

Required technologies

Personal roboport MK2 (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

The personal roboport MK2 allows construction bots to work from the player's inventory. The personal roboport MK2 supports significantly more robots than the personal roboport (25, versus 10 for the MK1), a larger construction area (40×40 rather than 30×30), and extra charging ports (4 instead of 2). Inserting multiple of either roboport into the player's modular armor or the spidertron increases the number of supported robots, size of construction area and number of charging ports on a linear scale.

It can be toggled on or off via a button in the shortcut bar. The roboport's internal energy buffer must be 20% full to allow construction robots to deploy. If the personal roboport is disabled via the shortcut bar while any of the player's robots already out of the inventory and performing a task, they will continue to finish their tasks before returning to the player.

If a personal robot runs out of energy it will reduce its speed and continue to try and catch up with the player.

Scaling Personal roboport MK2
Equipped Roboports Available Robots Construction Area Charging Stations
1 25 40×40 4
2 50 57×57 8
3 75 69×69 12
4 100 80×80 16
5 125 89×89 20
6 150 98×98 24
7 175 106×106 28
8 200 113×113 32
9 225 120×120 36

The formula for calculating the total construction area is sqrt(roboport_count) × construction_area_diameter. For example, 3 Mk2 roboports: sqrt(3) × 40 = 69.282, ie. 69x69.

History

  • 0.17.10:
    • "Toggle personal roboport" function is now accessible via keyboard shortcut.
  • 0.17.0:
    • Added shortcut bar that allows toggling personal roboport on and off.
    • Changed personal roboports so they won't send construction robots if you're driving in a vehicle that they can't keep up with or if in a train in automatic mode.