Types/Stripe: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
(Created page with "Used as an alternative way to specify animations. == Mandatory properties == === height_in_frames === '''Type''': Types/uint32 === filename === '''Type''': Types/File...")
 
(Added missing height_in_frames)
 
(2 intermediate revisions by 2 users not shown)
Line 2: Line 2:


== Mandatory properties ==
== Mandatory properties ==
=== width_in_frames ===
'''Type''': [[Types/uint32]]


=== height_in_frames ===
=== height_in_frames ===
'''Type''': [[Types/uint32]]
'''Type''': [[Types/uint32]]
Mandatory when [[Types/Stripe]] is used in [[Types/Animation]], optional when it is used in [[Types/RotatedAnimation]] and then it defaults to [[Types/RotatedAnimation#direction_count]].


=== filename ===
=== filename ===

Latest revision as of 10:07, 6 July 2020

Used as an alternative way to specify animations.

Mandatory properties

width_in_frames

Type: Types/uint32

height_in_frames

Type: Types/uint32

Mandatory when Types/Stripe is used in Types/Animation, optional when it is used in Types/RotatedAnimation and then it defaults to Types/RotatedAnimation#direction_count.

filename

Type: Types/FileName

Optional properties

x

Type: Types/uint32

Default: 0

y

Type: Types/uint32

Default: 0