Prototype/ItemEntity: Difference between revisions

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== Basics ==
{{Prototype parent|Prototype/Entity}}
Prototype type: '''item-entity'''
The entity used for items on the ground.


The entity used for items on the ground. Extends [[Prototype/Entity]].
{{Prototype TOC|item-entity|no-properties=true}}
 
== Properties ==
This prototype inherits all the properties from [[Prototype/Entity]].


== Mandatory values ==
== Mandatory values ==
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     collision_box = {{-0.14, -0.14}, {0.14, 0.14}},
     collision_box = {{-0.14, -0.14}, {0.14, 0.14}},
     selection_box = {{-0.17, -0.17}, {0.17, 0.17}},
     selection_box = {{-0.17, -0.17}, {0.17, 0.17}},
     minable = {hardness = 0.1, mining_time = 0.05}
     minable = {mining_time = 0.025}
   },</syntaxhighlight>
   }</syntaxhighlight>

Latest revision as of 21:10, 5 August 2019

Prototype definitions » PrototypeBase » Prototype/Entity » Prototype/ItemEntity


The entity used for items on the ground.


Prototype/ItemEntity — item-entity
No new properties
Inherited from Prototype/Entity
icons, icon, icon_size (IconSpecification)::IconSpecification
additional_pastable_entities::table of string (optional)
alert_icon_scale::float (optional)
alert_icon_shift::vector (optional)
allow_copy_paste::bool (optional)
autoplace::AutoplaceSpecification (optional)
build_base_evolution_requirement::double (optional)
build_grid_size::uint8 (optional)
build_sound::Sound (optional)
close_sound::Sound (optional)
collision_box::BoundingBox (optional)
collision_mask::CollisionMask (optional)
created_effect::Trigger (optional)
created_smoke::CreateTrivialSmokeEffectItem (optional)
drawing_box::BoundingBox (optional)
emissions_per_second::double (optional)
enemy_map_color::Color (optional)
fast_replaceable_group::string (optional)
flags::EntityPrototypeFlags (optional)
friendly_map_color::Color (optional)
hit_visualization_box::BoundingBox (optional)
map_color::Color (optional)
map_generator_bounding_box::BoundingBox (optional)
minable::MinableProperties (optional)
mined_sound::Sound (optional)
mining_sound::Sound (optional)
next_upgrade::string (optional)
open_sound::Sound (optional)
placeable_by::ItemToPlace or table of ItemToPlace (optional)
protected_from_tile_building::bool (optional)
radius_visualisation_specification::RadiusVisualisationSpecification (optional)
remains_when_mined::string or table of string (optional)
remove_decoratives::string (optional)
rotated_sound::Sound (optional)
selectable_in_game::bool (optional)
selection_box::BoundingBox (optional)
selection_priority::uint8 (optional)
shooting_cursor_size::double (optional)
sticker_box::BoundingBox (optional)
subgroup::string (optional)
tile_height::uint32 (optional)
tile_width::uint32 (optional)
trigger_target_mask::TriggerTargetMask (optional)
vehicle_impact_sound::Sound (optional)
water_reflection::WaterReflectionDefinition (optional)
working_sound::WorkingSound (optional)
Inherited from PrototypeBase
name::string
type::string
localised_description::LocalisedString (optional)
localised_name::LocalisedString (optional)
order::Order (optional)

Mandatory values

Item entity collision box has to have same width as height.

Example

  {
    type = "item-entity",
    name = "item-on-ground",
    flags = {"placeable-off-grid", "not-on-map"},
    collision_box = {{-0.14, -0.14}, {0.14, 0.14}},
    selection_box = {{-0.17, -0.17}, {0.17, 0.17}},
    minable = {mining_time = 0.025}
  }