Prototype/DontBuildEntityAchievement: Difference between revisions
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{{Prototype parent|Prototype/Achievement}} | |||
This prototype definition is used for receiving an achievement when the player finishes the game without building a specific entity. | This prototype definition is used for receiving an achievement when the player finishes the game without building a specific entity. | ||
{{Prototype TOC|dont-build-entity-achievement}} | |||
== Mandatory properties == | |||
{{Prototype property|dont_build |[[Types/string|string]] or [[Types/table|table]] of [[Types/string|string]]}} | |||
This will disable the achievement, if this entity is placed. If you finish the game without building this entity, you receive the achievement. | This will disable the achievement, if this entity is placed. If you finish the game without building this entity, you receive the achievement. | ||
dont_build = {"oil-barrel", fluid-wagon"}, | dont_build = {"oil-barrel", fluid-wagon"}, | ||
=== | == Optional properties == | ||
{{Prototype property|amount|[[Types/uint32|uint32]]|0|optional=true}} |
Latest revision as of 09:23, 13 October 2021
Prototype definitions » PrototypeBase » Prototype/Achievement » Prototype/DontBuildEntityAchievement
This prototype definition is used for receiving an achievement when the player finishes the game without building a specific entity.
Prototype/DontBuildEntityAchievement — dont-build-entity-achievement | ||
dont_build | :: | string or table of string |
amount | :: | uint32 (optional) |
Inherited from Prototype/Achievement | ||
icons, icon, icon_size (IconSpecification) | :: | IconSpecification |
allowed_without_fight | :: | bool (optional) |
hidden | :: | bool (optional) |
steam_stats_name | :: | string (optional) |
Inherited from PrototypeBase | ||
name | :: | string |
type | :: | string |
localised_description | :: | LocalisedString (optional) |
localised_name | :: | LocalisedString (optional) |
order | :: | Order (optional) |
Mandatory properties
dont_build
Type: string or table of string
This will disable the achievement, if this entity is placed. If you finish the game without building this entity, you receive the achievement.
dont_build = {"oil-barrel", fluid-wagon"},
Optional properties
amount
Type: uint32
Default: 0