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Power armor: Difference between revisions

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{{Languages}}
{{Languages}}
{{:Infobox:Power armor}}
{{:Infobox:Power armor}}
'''Power armor''' provides yet another increase in inventory and defense over [[Modular armor]], in addition to a larger 7x7 grid for [[equipment modules]]. Access the equipment grid by right-clicking on the armor.
'''Power armor''' provides yet another increase in inventory and defense over [[modular armor]], in addition to a larger 7×7 grid for [[equipment modules]]. Access the equipment grid by right-clicking on the armor.


Unfortunately as a combat suit it suffers from being at the same tech level as the [[Tank]] while being considerably more difficult to produce. The Tank's extreme combat endurance, powerful main cannon and relative ease of production makes it the weapon of choice for the mid game Engineer. Combat oriented players may skip Power Armor entirely, as the simple [[Modular armor]] is sufficient to provide support from inside a tank.
== Gallery ==
 
<gallery widths=190px heights=310px>
Power armor remains useful around the base for its inventory bonus, ability to equip large quantities of [[Personal roboport]]s and power them with the potent [[Portable fusion reactor]]. It is surpassed by the final development of [[Power armor MK2]].
File:Power armor GUI.png|The equipment grid of the armor.
</gallery>


== History ==
== History ==
{{history|0.13.0|
{{history|0.13.0|
* Armors have inventory size bonuses.
* Inventory size bonus of 20.
* Can be swapped with other power armors.}}
* Can be swapped with other power armors.}}


Line 19: Line 19:
* Changed recipe of power armor}}
* Changed recipe of power armor}}


{{history|0.1.0|
{{history|0.7.0|
* Introduced}}  
* Introduced}}


==See also==
==See also==
Line 26: Line 26:
* [[Modular armor]]
* [[Modular armor]]
* [[Power armor MK2]]
* [[Power armor MK2]]
* [[Damage|Damage & resistances]]
* [[Resistances]]


{{CombatNav}}
{{CombatNav}}
{{C|Armor}}
{{C|Armor}}

Latest revision as of 16:56, 29 October 2021

Power armor.png
Power armor

Player armor type2.png

Recipe

Time.png
20
+
Electric engine unit.png
20
+
Processing unit.png
40
+
Steel plate.png
40
Power armor.png
1

Total raw

Time.png
20
+
Electric engine unit.png
20
+
Processing unit.png
40
+
Steel plate.png
40

Resistances

Acid: 0/60%
Explosion: 40/40%
Fire: 0/60%
Physical: 8/30%

Inventory size bonus

20

Equipment grid size

7×7

Stack size

1

Durability

Infinite

Prototype type

armor

Internal name

power-armor

Accepted equipment

Portable solar panel.png
Portable fusion reactor.png
Energy shield.png
Energy shield MK2.png
Personal battery.png
Personal battery MK2.png
Personal laser defense.png
Discharge defense.png
Exoskeleton.png
Personal roboport.png
Personal roboport MK2.png
Nightvision.png
Belt immunity equipment.png

Required technologies

Power armor (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

Power armor provides yet another increase in inventory and defense over modular armor, in addition to a larger 7×7 grid for equipment modules. Access the equipment grid by right-clicking on the armor.

Gallery

History

  • 0.13.0:
    • Inventory size bonus of 20.
    • Can be swapped with other power armors.
  • 0.12.0:
    • Power armors now generate and consume 100 times more power.
  • 0.11.12:
    • Changed recipe of power armor

See also