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| {{:Infobox:Roboport}}
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| The Roboport is the resting place for all [[Robots]]. It also emits an area of 50x50 tiles, in which logistic robots can interact with logistic network entities, such as [[Storage chest]]s, or [[Requester chest]]s. Additionally, a 110x110 tile area is created for construction robots to repair, construct or remove structures. This can be seen by hovering the mouse on a roboport, or logistics chest.
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| * The smaller <span style="color:#E88A0C">orange</span> square represents the reach of the logistics network where both logistics and construction robots can move.
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| * The larger <span style="color:#00FF00">green</span> square represents the extent of the construction network where only construction robots can move.
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| Robots placed into the air from the player's inventory inside of a roboport's coverage will seek out the nearest roboport to charge and rest.
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| Two or more roboports can connect to form a [[Robotic network|robotic network]], if the borders of the orange logistic areas touch. This is shown by a dotted line running between the two ports. An example of this can be seen on the bottom-right. Non-connected roboports will not share robots.
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| [[File:roboport_connection.jpg|300x300px|thumb|Two roboports connecting to form a logistic network. Notice the yellow dotted line indicating a successful bond.]]
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| == Storage ==
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| A Roboport contains 7 [[Stack|slots]] reserved for [[robots]], and another 7 for [[repair pack]]s. Robots and repair packs can be inserted into the roboport with an [[inserter]]. While seemingly useful, a repair pack inside a roboport is reserved for the construction robots inside the roboport only. Repair packs are better stored inside a [[Storage chest|logistics storage chest]] or a [[passive provider chest]] where they can be used by all robots in the logistics network. Construction bots, when provided with repair packs, will automatically repair all damaged structures inside of a roboport's coverage area.
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| If a roboport is full of robots, robots attempting to rest will find a different roboport.
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| == Power usage ==
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| The Roboport needs ~50 kW of energy when idle, but can use up to 4 x ~1 MW when charging bots. Ensure the power grid can meet the demand when making large requests of the robot system.
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| Roboports have 4 chargers, which are used to recharge the flying bots. More roboports in a small area will allow for greater charging throughput, if a lot of robots need charging. Robots waiting to be charged will float in place near the roboport and wait their turn.
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| Robots will not enter a roboport to rest unless they have full charge. Robots with low/no charge can still fly, but will move extremely slowly.
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| == History ==
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| {{history|0.13.0|
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| * Roboport is connectible to the circuit network, it sends the logistic network contents or the robot statistics of the network.
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| * Roboports have decreased transmission power consumption (200 kW to 50 kW) while the robots and their recharging have increased power consumption (200 kW per recharge slot to 1MW per slot)
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| * Reduced number of drawn connections between roboports again.
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| * Optimized roboport radius rendering.
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| }}
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| {{history|0.12.5|
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| * Robots can charge from a closer roboport on their way to a more distant one.}}
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| {{history|0.12.0|
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| * Reduced number of rendered roboport connections.
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| * Inserters can now extract from roboports.
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| * Optimized adding and removing roboports, robots keep their tasks if possible.
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| }}
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| {{history|0.10.7|
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| * Roboport gui labels updated to state "Roboport"
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| * Roboport is no longer categorized as a military structure.
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| }}
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| {{history|0.10.0|
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| * Backer names are used to name roboports.}}
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| {{history|0.9.0|
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| * Roboports have a separate logistic radius (now 25) and construction radius (now 50)
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| * Area visualizations for roboports are displayed under their entities.
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| }}
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| {{history|0.8.5|
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| * Only repair packs may be placed into the roboport slots.}}
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| {{history|0.8.2|
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| * Roboport supply area increased from 40x40 to 50x50.
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| * Lowered transmission energy consumption of roboport from 200 W to 100 W
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| }}
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| {{history|0.8.0|
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| * Introduced}}
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| == See also ==
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| * [[Robotic network]]
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| * [[Logistic network]]
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| * [[Repair pack]]
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| * [[Robots]]
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| * [http://www.factorioforums.com/forum/viewtopic.php?f=18&t=6005 How exactly do Roboports work with each other?]
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| * [http://www.factorioforums.com/forum/viewtopic.php?f=6&t=7993 Splitting up roboport functions]:
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| ** Recharge bots
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| ** Store unused bots
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| ** Create a construction network
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| ** Create a logistics network
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| {{LogisticsNav}}
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| {{C|Logistic network}}
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