Prototype/ConstructWithRobotsAchievement: Difference between revisions

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==Basics==
{{Prototype parent|Prototype/Achievement}}
This Prototype Definition is used for receiving an achievement, when you construct enough entities with construction robots. This is an extension of [[Prototype/Achievement]]
This prototype definition is used for receiving an achievement when the player constructs enough entities with construction robots.
==Properties==
===amount===
'''Type''': [[Types/unsigned]]


This will trigger the achievement, if enough entities were places using construction robots.
{{Prototype TOC|construct-with-robots-achievement}}
 
== Mandatory properties ==
 
{{Prototype property|limited_to_one_game|[[Types/bool|bool]]}}
If this is false, the player carries over their statistics from this achievement through all their saves.
 
== Optional properties ==
 
{{Prototype property|amount|[[Types/uint32|uint32]]|0|optional=true}}
This will trigger the achievement, if enough entities were placed using construction robots.


   amount = 100,
   amount = 100,
{{Prototype property|more_than_manually|[[Types/bool|bool]]|false|optional=true}}

Latest revision as of 16:22, 26 July 2019

Prototype definitions » PrototypeBase » Prototype/Achievement » Prototype/ConstructWithRobotsAchievement


This prototype definition is used for receiving an achievement when the player constructs enough entities with construction robots.


Prototype/ConstructWithRobotsAchievement — construct-with-robots-achievement
limited_to_one_game::bool
amount::uint32 (optional)
more_than_manually::bool (optional)
Inherited from Prototype/Achievement
icons, icon, icon_size (IconSpecification)::IconSpecification
allowed_without_fight::bool (optional)
hidden::bool (optional)
steam_stats_name::string (optional)
Inherited from PrototypeBase
name::string
type::string
localised_description::LocalisedString (optional)
localised_name::LocalisedString (optional)
order::Order (optional)

Mandatory properties

limited_to_one_game

Type: bool
If this is false, the player carries over their statistics from this achievement through all their saves.

Optional properties

amount

Type: uint32
Default: 0
This will trigger the achievement, if enough entities were placed using construction robots.

 amount = 100,

more_than_manually

Type: bool
Default: false