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{{Languages}}
{{Languages}}
{{:Land mine/infobox}}
{{:Infobox:Land mine}}
Land mines are small, passive defense systems that explode when enemies come closer than 2.5 tiles of them, dealing 250 damage and stunning enemies for 3 seconds. Land mines can be placed freely on the map. They deal enough damage to kill [[Enemies|small/medium enemies]] or unarmored [[player]]s outright, but will only injure and stun larger enemies. Land mines do not damage allied buildings or players. They can be re-built by [[construction robot]]s after exploding.


Land mines are small, passive defense systems that explode when enemies come near them. Land mines can be placed freely on the map, but must be manually placed by the player. They do enough damage to kill a [[Enemies|Small Biter]] or [[Enemies|Small Spitter]] outright, but will only injure larger enemies.
After placing, land mines take 2 seconds to arm and bury in the ground. During those 2 seconds, they are visible to enemies and can be destroyed by biters or directly shot by enemy players. After burying, enemy land mines can only be destroyed using weapons with area damage, for example [[grenade]]s or the [[flamethrower]].


Land mines are the only passive defense in Factorio; if an alien is hit by a land mine, they will not start chasing the player. However, if a biter notices the player placing a land mine, they will quickly destroy it without causing an explosion.
Land mines are the only passive defense in Factorio; if an alien is hit by a land mine, they will not start chasing the player.


By carefully placing land mines around the edges of encampments, the player can wipe out small groups of aliens without being targeted. They can also be placed around the walls of a base to provide an extra layer of temporary defense.
== History ==


{{History|0.16.31|
* Enemy mines are not completely invisible anymore in PvP scenarios.
* Land mines now also stun enemy players.}}


== History ==
{{History|0.15.22|
* Explosive mine now only does damage to enemy units and structures.}}


{{History|0.15.0|
{{History|0.15.0|
* Increased the damage of the explosion significantly.}}
* Increased the damage of the explosion significantly.
* Land mines now also stun nearby enemies when they explode.}}


{{History|0.12.0|
{{History|0.12.0|
* Optimised the land mine activation code.}}
* Optimized the land mine activation code.}}


{{History|0.8.6|
{{History|0.8.6|
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== See also ==
== See also ==
* [[Enemies]]
* [[Enemies]]
* [[Damage|Damage & resistances]]
* [[Damage]]
* [[Defense]]


{{CombatNav}}
{{CombatNav}}
 
{{C|Weapons}}
[[Category:Items]]

Latest revision as of 16:55, 29 October 2021

Land mine.png
Land mine

Land mine entity.png

Recipe

Time.png
5
+
Explosives.png
2
+
Steel plate.png
1
Land mine.png
4

Total raw

Time.png
5
+
Explosives.png
2
+
Steel plate.png
1

Health

15

Stack size

100

Damage

250 explosion

Area of effect size

6

Mining time

0.5

Prototype type

land-mine

Internal name

land-mine

Required technologies

Land mines (research).png

Boosting technologies

Stronger explosives (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

Land mines are small, passive defense systems that explode when enemies come closer than 2.5 tiles of them, dealing 250 damage and stunning enemies for 3 seconds. Land mines can be placed freely on the map. They deal enough damage to kill small/medium enemies or unarmored players outright, but will only injure and stun larger enemies. Land mines do not damage allied buildings or players. They can be re-built by construction robots after exploding.

After placing, land mines take 2 seconds to arm and bury in the ground. During those 2 seconds, they are visible to enemies and can be destroyed by biters or directly shot by enemy players. After burying, enemy land mines can only be destroyed using weapons with area damage, for example grenades or the flamethrower.

Land mines are the only passive defense in Factorio; if an alien is hit by a land mine, they will not start chasing the player.

History

  • 0.16.31:
    • Enemy mines are not completely invisible anymore in PvP scenarios.
    • Land mines now also stun enemy players.
  • 0.15.22:
    • Explosive mine now only does damage to enemy units and structures.
  • 0.15.0:
    • Increased the damage of the explosion significantly.
    • Land mines now also stun nearby enemies when they explode.
  • 0.12.0:
    • Optimized the land mine activation code.
  • 0.8.6:
    • Land mines can be rebuilt by construction robots.
  • 0.7.0:
    • Land mine now has a larger damage and trigger radius.

See also