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Turret: Difference between revisions

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'''Turrets''' are defensive structures that can be crafted after being researched. They come in two different tiers with different health, shooting speed, range, ammunition, damage type and damage per shot.
{{Disambiguation}}


__FORCETOC__
''Turret'' may refer to:


== Gun Turrets ==
* {{imagelink|Gun turret}}
* {{imagelink|Laser turret}}
* {{imagelink|Flamethrower turret}}
* {{imagelink|Artillery turret}}


Gun turrets are very basic and cheap defensive structures and the simplest element of automatic defenses.  They use magazines for ammunition which can be refilled manually or by [[inserters]].  They do not require power and can operate practically anywhere as long as they have sufficient ammunition.  Gun turrets deal double damage per shot as compared to the man-portable [[pistol]] and [[submachine gun]], but have somewhat lower fire rate than the latter, so absent any turret-specific upgrades it does 1.33 times as much damage per second as the submachine guns.  The gun turret receives bonuses from technologies that improve bullets so it keeps pace with the submachine gun as those improve, and they also receive bonuses from their own damage upgrade.  These two damage effects stack multiplicatively: fully upgraded, bullets do 2.2 times as much damage as a standard bullet, and turrets do 2.2 times as much damage as a standard turret, so bullets from a turret do 2.2×2.2=4.84 times as much damage as without the upgrades, totaling 19.36 damage from [[Regular_Magazine|regular]] and 48.4 damage from [[Piercing_Rounds_Magazine|piercing]] bullets, more than fully-upgraded laser turrets can provide, though still not quite enough to kill medium spitters in a single shot.
Although not a turret in the standard sense, [[Enemies#Worms|worms]] act as turrets in their method of attacking.
 
{| class="wikitable"
| '''Prerequisites''' || {{icontech|turrets||Turrets}}
|-
| '''Recipe:''' || {{icon|iron-plate|20|Iron plate}}+{{icon|copper-plate|10|Copper plate}}+{{icon|iron-gear-wheel|10|Iron gear wheel}}+{{icon|time icon|10|Time}} => {{icon|turrets|1|Turrets}}
|-
| '''Total raw:''' || {{icon|iron-plate|40|Iron plate}}+{{icon|copper-plate|10|Copper plate}}
|-
| '''Health:''' || 400
|-
| '''Damage''' || Based on ammunition damage (Physical)
|-
| '''Shooting speed''' || 10 shots/second
|-
| '''Damage bonus''' || 100%
|-
| '''Range:''' || 17
|-
| '''Ammunition:''' || {{icon|basic-bullet-magazine||Regular magazine}} {{icon|piercing-bullet-magazine||Piercing rounds magazine}}
|-
| '''Upgrades:''' || {{icon|gun-turret-damage||Gun turret damage upgrade (research)}} {{icon|bullet-damage||Bullet damage (research)}} {{icon|bullet-speed||Bullet shooting speed (research)}}
|}
 
== Laser Turrets ==
 
Laser turrets are an advanced defense building with a longer range, good damage and use [[electricity]] to operate (and when idle). Dealing '''laser damage''' they don't face any resistances ([[enemies]] receive full damage) but have a lower rate of fire than gun turrets. Each shot costs a constant 800kJ of energy; as the shooting speed increases through upgrades, so too does the power required to keep firing.
 
{| class="wikitable"
| '''Prerequisites''' || {{icontech|laser-turrets||Laser turrets}}
|-
| '''Recipe:''' || {{icon|time icon|20|time}} + {{icon|steel-plate|20|Steel plate}} + {{icon|electronic-circuit|20|Electronic circuit}} + {{icon|battery|12|Battery}} => {{icon|laser-turret|1|Laser turret}}
|-
| '''Total raw:''' || {{icon|time icon|45|time}} {{icon|iron-plate|20|Iron plate}} {{icon|copper-plate|30|Copper plate}} {{icon|steel-plate|20|Steel plate}} {{icon|battery|12|Battery}}
|-
| '''Health:''' || 1000
|-
| '''Max power:''' || 2.4 MW ([[Electric network|electric]])
|-
| '''Energy consumption on standby''' || 6 kW
|-
| '''Damage''' || 20 (Laser)
|-
| '''Shooting speed''' || 3 shots/second
|-
| '''Range:''' || 25
|-
| '''Upgrades:''' || {{icon|laser-turret-damage||Laser turret damage upgrade (research)}} {{icon|laser-turret-speed||Laser turret shooting speed (research)}}
|}
 
 
==Flamethrower Turret==
 
Flamethrower turrets provide literal fire support, setting enemies on fire and doing damage over time. Unlike the previous turrets, they have a limited firing arc, therefore should be place at choke points or behind walls. They use liquids as ammunition, capable of using crude oil, heavy oil, or light oil. Different liquids provide further damage bonuses. (Light is 110%)
 
== See also ==
* [[Enemies]]
* [[Defense]]
* [[Regular magazine]]
* [[Piercing rounds magazine]]
* [http://www.factorioforums.com/forum/viewtopic.php?f=16&t=4363&start=20 Thread about the different power of the turrets]
* [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=5083 About gun turrets]!
 
 
[[Category: Items]] [[Category: Weapons]]

Latest revision as of 03:42, 29 April 2020

Electronics (research).png
Multiple pages share the title or description of "Turret".
They are listed below.

Turret may refer to:

Although not a turret in the standard sense, worms act as turrets in their method of attacking.