In other languages: Deutsch Français 日本語 한국어 Polska Português do Brasil Русский 中文

Burner inserter: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
m (grammar, puctuation)
mNo edit summary
 
(45 intermediate revisions by 20 users not shown)
Line 1: Line 1:
{{Languages}}
{{Languages}}
{{Machinery
{{:Infobox:Burner inserter}}
|image=Burner-Inserter-Between-Chests
 
|health=40
The '''burner inserter''' is the most basic and slowest type of [[inserters]]. It is powered by burning [[fuel]], compared to the more advanced inserters which are powered by [[electric system|electricity]]. It will add fuel to its own supply if it picks any up, which makes it useful for filling [[boiler|boilers]] with [[coal]]. This has the advantage that it will continue working even if the power fails, as opposed to electrically-powered inserters which will be unable to function. It consumes no fuel while idle, though it consumes vastly more energy than most other inserters when active.
|energy=180 kW burner
 
|input=Time, 0.5 + Iron Plate + Iron Gear Wheel
A burner inserter sometimes cannot grab moving items from either [[fast transport belt]]s or [[express transport belt]]s. It also cannot grab moving items from turning belts if the item is on the far side. It will try, however, and consume fuel in its attempts.
|raw=Time + Iron Plate, 3
 
|producers=Manual + Assembling machine
Even though it doesn't use electricity, a burner inserter can be connected to and controlled by the [[logistic network|logistic]] and the [[circuit network]].
 
== Fuel consumption ==
 
A burner inserter consumes no power while idle and does not continuously consume the maximum amount of power when working, so how long fuel lasts can be measured by how many times an inserter can swing back and forth. A burner inserter fueled with a single piece of coal can swing 57 times, transporting 57 items at a [[inserter capacity bonus (research)|inserter stack size]] of 1, while a piece of wood lasts 28 swings, and solid fuel lasts 178 swings. From these experimental results it can be concluded that 1 MJ of fuel lasts between 14 and 14.25 swings, which is close to the actual number of 70 kJ / 1 swing. Note that higher stack capacity increases the efficiency on the inserters, as a single swing consumes the same amount of fuel regardless of level.
 
== History ==
 
{{history|0.13.2|
* Inserters connected to the circuit network now have the option to only read hand contents.}}
 
{{history|0.13.0|
* Inserters can now send the item held in hand to the circuit network.
* Inserters are able to squeeze things ''slightly'' better to belts.
* All types of inserters can be controlled by the circuit and logistic network, once the respective network is researched.
}}
 
{{history|0.12.16|
* Improved burner inserter's fuel searching logic; it will now search both transport belt lines for fuel}}
 
{{history|0.12.11|
*  Burner inserter now grabs fuel for itself even if the target doesn't need it}}
 
{{history|0.12.2|
* Inserters will never take more than the max stack size of an item.
* Inserters and logistic robots no longer extract from enemy chests
* Inserters now correctly pick up items from splitters
}}
}}
This is the most basic and slowest type of [[Inserter]]. They are powered by burning [[Fuel]], compared to the more advanced inserters which are powered by [[Electric network|electricity]]. They are useful for fuelling [[boiler]]s, as they can continue to operate if the power fails and speed is not required. They are also useful for any kind of low frequency work because they don't have a power drain, like the electric inserters do. In such cases the burner inserter can be much more effective, than the electric driven.


Since v0.10.0, any [[Fuel]] items picked up by a burner inserter will also be used to power the inserter. This makes it useful for:
{{history|0.12.1|
* Automatically loading [[Gun turret]]s from a [[Transport belts|Transport belt]], where one side of the belt is filled with magazines and the other with [[Coal]].
* Burner inserters start with enough energy to pick up 1 item and fuel themselves.}}
* Filling [[Boiler|Boilers]] with [[Coal]]. This has the advantage that they will continue working even if the power fails. This is not the case for electrically powered [[inserters]].
 
{{history|0.12.0|
* Inserters can now extract from roboports and beacons.
* Inserters now take items from right behind them, not from the center of the pickup target entity.}}
 
{{history|0.10.0|
* New icon
* New sounds}}
 
{{history|0.9.2|
* Inserters can have arbitrary pickup and insert positions.}}
 
{{history|0.9.0|
* Inserter code optimisation, inserters that have nothing to do will sleep.}}
 
{{history|0.8.0|
* Improved inserter's ability to pull from train wagons.}}
 
{{history|0.7.1|
* Fast inserter now has the same speed as the smart inserter.}}
 
{{history|0.5.0|
* Inserter can now pick up up to 5 items when researched.}}
 
{{history|0.4.0|
* Smaller inserter bounding box}}
 
{{history|0.3.0|
* New Inserter graphics}}
 
{{history|0.2.1|
* The item in the hand of the inserter is returned to the player when mined.}}


A burner inserter consumes about 1 coal every 97.14 seconds (0.103 coal/second).
{{history|0.2.0|
* Show direction of inserter}}
 
{{history|0.1.0|
* Introduced}}


== See also ==
== See also ==
* [[Transport network]]
* [[Inserters]]
* [[Inserters]]
* http://www.factorioforums.com/forum/viewtopic.php?f=5&t=5387&p=41576#p41456
* [http://www.factorioforums.com/forum/viewtopic.php?f=18&t=6850 Burner Inserters: Less polluting than non-burning!?]
{{MachineNav}}


[[Category:Items]]
{{LogisticsNav}}
[[Category:Transport network]]
{{C|Inserters}}
[[Category:Inserters]]

Latest revision as of 13:51, 5 April 2022

Burner inserter.png
Burner inserter

Burner inserter entity.png

Recipe

Time.png
0.5
+
Iron gear wheel.png
1
+
Iron plate.png
1
Burner inserter.png
1

Total raw

Time.png
1
+
Iron plate.png
3

Recipe

Time.png
0.5
+
Iron gear wheel.png
1
+
Iron plate.png
1
Burner inserter.png
1

Total raw

Time.png
1
+
Iron plate.png
5

Map color

Health

100

Resistances

Fire: 0/90%

Stack size

50

Dimensions

1×1

Energy consumption

94 kW (burner)

Mining time

0.1

Prototype type

inserter

Internal name

burner-inserter

Required technologies

None required

Boosting technologies

Inserter capacity bonus (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

Valid fuel

Wood.png
Coal.png
Solid fuel.png
Rocket fuel.png
Nuclear fuel.png

The burner inserter is the most basic and slowest type of inserters. It is powered by burning fuel, compared to the more advanced inserters which are powered by electricity. It will add fuel to its own supply if it picks any up, which makes it useful for filling boilers with coal. This has the advantage that it will continue working even if the power fails, as opposed to electrically-powered inserters which will be unable to function. It consumes no fuel while idle, though it consumes vastly more energy than most other inserters when active.

A burner inserter sometimes cannot grab moving items from either fast transport belts or express transport belts. It also cannot grab moving items from turning belts if the item is on the far side. It will try, however, and consume fuel in its attempts.

Even though it doesn't use electricity, a burner inserter can be connected to and controlled by the logistic and the circuit network.

Fuel consumption

A burner inserter consumes no power while idle and does not continuously consume the maximum amount of power when working, so how long fuel lasts can be measured by how many times an inserter can swing back and forth. A burner inserter fueled with a single piece of coal can swing 57 times, transporting 57 items at a inserter stack size of 1, while a piece of wood lasts 28 swings, and solid fuel lasts 178 swings. From these experimental results it can be concluded that 1 MJ of fuel lasts between 14 and 14.25 swings, which is close to the actual number of 70 kJ / 1 swing. Note that higher stack capacity increases the efficiency on the inserters, as a single swing consumes the same amount of fuel regardless of level.

History

  • 0.13.2:
    • Inserters connected to the circuit network now have the option to only read hand contents.
  • 0.13.0:
    • Inserters can now send the item held in hand to the circuit network.
    • Inserters are able to squeeze things slightly better to belts.
    • All types of inserters can be controlled by the circuit and logistic network, once the respective network is researched.
  • 0.12.16:
    • Improved burner inserter's fuel searching logic; it will now search both transport belt lines for fuel
  • 0.12.11:
    • Burner inserter now grabs fuel for itself even if the target doesn't need it
  • 0.12.2:
    • Inserters will never take more than the max stack size of an item.
    • Inserters and logistic robots no longer extract from enemy chests
    • Inserters now correctly pick up items from splitters
  • 0.12.1:
    • Burner inserters start with enough energy to pick up 1 item and fuel themselves.
  • 0.12.0:
    • Inserters can now extract from roboports and beacons.
    • Inserters now take items from right behind them, not from the center of the pickup target entity.
  • 0.9.2:
    • Inserters can have arbitrary pickup and insert positions.
  • 0.9.0:
    • Inserter code optimisation, inserters that have nothing to do will sleep.
  • 0.8.0:
    • Improved inserter's ability to pull from train wagons.
  • 0.7.1:
    • Fast inserter now has the same speed as the smart inserter.
  • 0.5.0:
    • Inserter can now pick up up to 5 items when researched.
  • 0.4.0:
    • Smaller inserter bounding box
  • 0.3.0:
    • New Inserter graphics
  • 0.2.1:
    • The item in the hand of the inserter is returned to the player when mined.
  • 0.2.0:
    • Show direction of inserter

See also