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Nightvision: Difference between revisions

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[[File:night-vision-example-1.png|thumb|256px|Visibility at night.]]
{{Languages}}
Having [[Night vision]] in your [[Modular armor|armor]] during the night replaces standard light-dependent vision with a green filter that ignores lighting conditions.
{{:Infobox:Nightvision}}


The module activates rather early and deactivates late, meaning that during the dawn and the dusk it actually impairs the vision.
Nightvision is a kind of [[Equipment modules|equipment module]]. It can be used by placing it in the grid that opens by right clicking the armor.
{| class="wikitable"
 
| '''Recipe:''' || {{icon|steel-bar|10|Steel bar}} + {{icon|advanced-circuit|5|Advanced circuit}} + {{icon|time icon|10|time}} => {{icon|night-vision|1|Night vision}}
Having nightvision in the [[Modular armor|armor]] during the [[Game-day|night]] changes the standard vision at night to be brighter with a gray overlay that drains non-lit areas of color. Unlike other items such as exoskeletons or shields, equipping multiple night vision units has no effect. Nightvision turns off and requires no energy during the day time.
|-
 
| '''Total raw:''' || {{icon|copper-plate|40|Copper plate}} {{icon|iron-plate|20|Iron plate}} {{icon|steel-bar|10|Steel bar}}
Nightvision require a suit energy supply to function.  Unfortunately its complementary tech [[portable solar panel]] does not provide energy at night, and the Nightvision's internal buffer of 120 kJ will quickly drain in a few seconds. Getting initial use out of Nightvision requires charging a [[Personal battery|modular battery]] to stay online over night.
|-
 
| '''Grid size:''' || 3 x 2
== History ==
|-
{{history|0.13.0|
|}
* Power consumption increased by a factor of 10.}}
 
{{history|0.12.0|
* Power consumption increased by a factor of 100.}}
 
{{history|0.11.17|
* Moved the night vision tint color into the night vision equipment prototype.}}
 
{{history|0.9.1|
* Show energy consumption in the tooltip.}}
 
{{history|0.9.0|
* Green color of night vision is less dense.}}
 
{{history|0.7.0|
* Introduced}}


== See also ==
== See also ==
* [[Modular armor]]
* [[Modular armor]]
* [[Equipment modules]]


[[Category: Items]] [[Category: Equipment]]
{{CombatNav}}
{{EquipNav}}
{{C|Equipment}}

Latest revision as of 20:35, 7 October 2019

Nightvision.png
Nightvision

Nightvision preview.png

Recipe

Time.png
10
+
Advanced circuit.png
5
+
Steel plate.png
10
Nightvision.png
1

Total raw

Time.png
57.5
+
Copper plate.png
25
+
Iron plate.png
10
+
Plastic bar.png
10
+
Steel plate.png
10

Recipe

Time.png
10
+
Advanced circuit.png
5
+
Steel plate.png
10
Nightvision.png
1

Total raw

Time.png
75
+
Copper plate.png
60
+
Iron plate.png
20
+
Plastic bar.png
20
+
Steel plate.png
10

Stack size

20

Dimensions

2×2

Energy consumption

10 kW (electric)

Placed in

Modular armor.png
Power armor.png
Power armor MK2.png
Spidertron.png

Energy capacity

120 kJ (electric)

Prototype type

night-vision-equipment

Internal name

night-vision-equipment

Required technologies

Nightvision equipment (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

Nightvision is a kind of equipment module. It can be used by placing it in the grid that opens by right clicking the armor.

Having nightvision in the armor during the night changes the standard vision at night to be brighter with a gray overlay that drains non-lit areas of color. Unlike other items such as exoskeletons or shields, equipping multiple night vision units has no effect. Nightvision turns off and requires no energy during the day time.

Nightvision require a suit energy supply to function. Unfortunately its complementary tech portable solar panel does not provide energy at night, and the Nightvision's internal buffer of 120 kJ will quickly drain in a few seconds. Getting initial use out of Nightvision requires charging a modular battery to stay online over night.

History

  • 0.13.0:
    • Power consumption increased by a factor of 10.
  • 0.12.0:
    • Power consumption increased by a factor of 100.
  • 0.11.17:
    • Moved the night vision tint color into the night vision equipment prototype.
  • 0.9.1:
    • Show energy consumption in the tooltip.
  • 0.9.0:
    • Green color of night vision is less dense.

See also