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Mining: Difference between revisions

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[[Mining drill]]s are used to automate the extraction of [[items#resources|resources]]. Drills are the first step to automate manufaction, although most [[items#resources|resources]] have to be smelted in a [[furnace]] for further usage.
{{Languages}}
'''Mining''' is used to extract resources from the world. Mining drills are the first step to automating manufacture, although most resources have to be smelted in a [[furnace]] for further usage.
 
== Mining speed formula ==
The rate at which resources are produced is given by:
 
Mining speed / Mining time = Production rate (in resource/sec)
 
To calculate the time needed for one resource-item use this formula:
 
Mining time / Mining speed = Seconds for one resource item
 
Mining speed is a function of the miner while mining time is a function of the metal or mineral you are currently mining (you can place a miner over a mixed field).
 
=== Mining by hand ===
When mining by hand, the formula is modified slightly:
(1 + Mining Speed Modifier) * .5 / Mining time = Production rate (in resource/sec)
[[File:player_mining_bar.gif|thumb|468px|none|Progress bar when the player mines by hand.]]
Expanded description:
  (1 + Force Modifier) * (1 + Character Modifier) * (Character mining speed) / Mining time = Rate
 
=== Infinite resources ===
 
The output of the unmodified resource is the percentage yield of the tile currently used by the miner.
 
  Output of unmodified field * ( Number of modules in miner * Bonus from module ) + Output of unmodified field * ( Number of beacons * ( Number of modules * Distribution efficiency ) * Bonus from module + Productivity research bonus + 1 ) = Raw output per second
 
    (Raw output per second * Mining speed) / Mining time = Production rate (in resource/sec)
 
The mining drill or pumpjack will sum the production rate of all tiles below it and show that value in the tooltip.


== Drill types ==
== Drill types ==
{| class="wikitable"
{| class="wikitable"
! Item !! Total raw !! Mining power !! Mining speed !! Max power !! Covered area
! Item !! Total raw !! Mining speed !! Mining power !! Covered area !!Max health !! Pollution
|-
|-
| {{imagelink|burner-mining-drill|Burner mining drill}} || {{icon|iron-plate|9|iron_plate}} {{icon|stone|5|stone}} || 2.5 || 1.5 || 300 W ([[Fuel|burner]]) || 2 x 2
| {{imagelink|Player}} || - || 0.5 || - || 1 × 1 || 250 || -
|-
|-
| {{imagelink|electric-mining-drill|Electric mining drill}} || {{icon|iron-plate|23|iron_plate}} {{icon|copper-plate|4.5|copper_plate}} || 3 || 1.2 || 90 W ([[Electric network|electric]]) || 5 x 5
| {{Imagelink|Burner mining drill}} || {{Icon|Iron plate|9}} {{icon|stone|5}} || 0.25 || 150 kW ([[Fuel|burner]]) || 2 × 2 || 150 || 12/m
|-
| {{Imagelink|Electric mining drill}} || {{Icon|Iron plate|23}} {{Icon|Copper plate|4.5}} || 0.5 || 90 kW ([[Electric system|electric]]) || 5 × 5 || 300 || 10/m
|-
|-
|}
|}


Note, that the Burner mining drill covers exactly its size (2x2, and so covered area is also just 2x2), while the Electric mining drill is one tile bigger (size is 3x3, but covered area is 5x5). Place Electric mining drills in the centre of resource-fields as narrow as possible, but at the borders of the field, more loosely to get a more continuous throughput by having more equal resources per miner.
Note, that the Burner mining drill covers exactly its size (2×2, the covered area is also 2×2), while the Electric mining drill is one tile bigger (size is 3×3, but covered area is 5×5).
 
Mining drills can only be placed on resources.
 
== Output ==
 
{| class="wikitable"
! colspan="2" rowspan="2" | Resource
! Burner M. Drill
! Electric M. Drill
|-
| '''Speed''': 0.25
| '''Speed''': 0.5
|-
! scope="row" | Iron
| Time: '''1'''
| {{Icon|Iron ore|0.25/s}}
| {{Icon|Iron ore|0.5/s}}
|-
! scope="row" | Copper
| Time: '''1'''
| {{Icon|Copper ore|0.25/s}}
| {{Icon|Copper ore|0.5/s}}
|-
! scope="row" | Coal
| Time: '''1'''
| {{icon|coal|0.25/s}}
| {{icon|coal|0.5/s}}
|-
! scope="row" | Stone
| Time: '''1'''
| {{icon|stone|0.25/s}}
| {{icon|stone|0.5/s}}
|-
! scope="row" | Uranium
| Time: '''2'''
|
| {{icon|uranium ore|0.25/s}}
|-
|}
 
The above figures are modified by [[Mining productivity (research)|mining productivity]] technology, which adds to any bonus from productivity modules.
 
Unlike most other equipment, mining drills will output resources directly without the need of [[inserter]]s. This includes [[transport belts]], [[chests]], other mining drills, [[furnace]]s, [[assembling machine]]s, etc.
<div text align=center>
<gallery widths=200px heights=200px>
File:Burner drill to chest.png|Burner drill to chest
File:Burner drill to furnace.png|Burner drill to furnace
File:Early coal mining 1.png|Burner drill to burner drill
</gallery>
</div>
 
{{C|Resource extraction}}

Latest revision as of 10:06, 22 July 2022

Mining is used to extract resources from the world. Mining drills are the first step to automating manufacture, although most resources have to be smelted in a furnace for further usage.

Mining speed formula

The rate at which resources are produced is given by:

Mining speed / Mining time = Production rate (in resource/sec)

To calculate the time needed for one resource-item use this formula:

Mining time / Mining speed = Seconds for one resource item

Mining speed is a function of the miner while mining time is a function of the metal or mineral you are currently mining (you can place a miner over a mixed field).

Mining by hand

When mining by hand, the formula is modified slightly:

(1 + Mining Speed Modifier) * .5 / Mining time = Production rate (in resource/sec)
Progress bar when the player mines by hand.

Expanded description:

 (1 + Force Modifier) * (1 + Character Modifier) * (Character mining speed) / Mining time = Rate

Infinite resources

The output of the unmodified resource is the percentage yield of the tile currently used by the miner.

  Output of unmodified field * ( Number of modules in miner * Bonus from module ) + Output of unmodified field * ( Number of beacons * ( Number of modules * Distribution efficiency ) * Bonus from module + Productivity research bonus + 1 ) = Raw output per second 
   (Raw output per second * Mining speed) / Mining time = Production rate (in resource/sec)

The mining drill or pumpjack will sum the production rate of all tiles below it and show that value in the tooltip.

Drill types

Item Total raw Mining speed Mining power Covered area Max health Pollution
Player.png
Player
- 0.5 - 1 × 1 250 -
Burner mining drill.png
Burner mining drill
Iron plate.png
9
Stone.png
5
0.25 150 kW (burner) 2 × 2 150 12/m
Electric mining drill.png
Electric mining drill
Iron plate.png
23
Copper plate.png
4.5
0.5 90 kW (electric) 5 × 5 300 10/m

Note, that the Burner mining drill covers exactly its size (2×2, the covered area is also 2×2), while the Electric mining drill is one tile bigger (size is 3×3, but covered area is 5×5).

Mining drills can only be placed on resources.

Output

Resource Burner M. Drill Electric M. Drill
Speed: 0.25 Speed: 0.5
Iron Time: 1
Iron ore.png
0.25/s
Iron ore.png
0.5/s
Copper Time: 1
Copper ore.png
0.25/s
Copper ore.png
0.5/s
Coal Time: 1
Coal.png
0.25/s
Coal.png
0.5/s
Stone Time: 1
Stone.png
0.25/s
Stone.png
0.5/s
Uranium Time: 2
Uranium ore.png
0.25/s

The above figures are modified by mining productivity technology, which adds to any bonus from productivity modules.

Unlike most other equipment, mining drills will output resources directly without the need of inserters. This includes transport belts, chests, other mining drills, furnaces, assembling machines, etc.