Prototype/NoiseLayer: Difference between revisions

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== Basics ==
{{Prototype parent|PrototypeBase}}
A noise layer used by the [[Types/AutoplaceSpecification#noise_layer|autoplace system]].  
A noise layer used by the [[Types/AutoplaceSpecification#noise_layer|autoplace system]]. For a list of built-in layers, see [[Data.raw#noise-layer]].


== Properties ==
{{Prototype TOC|noise-layer|no-properties=true}}
=== type ===
'''Type''': [[Types/string]]
 
Must be "noise-layer".
 
=== name ===
'''Type''': [[Types/string]]
 
The unique name of this noise layer.
 
== Built-in noise layers ==
 
<pre>
terrain-dark
grass
grass-dry
dirt
sand
trees
dry-trees
copper-ore
iron-ore
coal
stone
enemy-base
</pre>

Latest revision as of 18:28, 6 August 2019

Prototype definitions » PrototypeBase » Prototype/NoiseLayer


A noise layer used by the autoplace system. For a list of built-in layers, see Data.raw#noise-layer.


Prototype/NoiseLayer — noise-layer
No new properties
Inherited from PrototypeBase
name::string
type::string
localised_description::LocalisedString (optional)
localised_name::LocalisedString (optional)
order::Order (optional)