Laser turret: Difference between revisions
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{{:Infobox:Laser turret}} | {{:Infobox:Laser turret}} | ||
Laser turrets are an advanced defense building with | Laser turrets are an advanced defense building with longer range than the [[gun turret]], infinite ammo, good damage and use [[Electric system|electricity]] to operate (and a smaller amount of energy when idle). By dealing '''laser damage''', they don't face any resistances ([[enemies]] receive full damage) but have a lower rate of fire than gun turrets. Each shot costs 800kJ of energy; as the shooting speed increases through upgrades, so does the power required to keep firing. | ||
Using laser turrets to ward off attacks can cause electricity usage spikes, these can be offset by using [[accumulator]]s (or [[Storage_tank#Usage_as_.22Energy-tank.22|steam storage]] and excess [[steam turbine]]s). | Using laser turrets to ward off attacks can cause electricity usage spikes, these can be offset by using [[accumulator]]s (or [[Storage_tank#Usage_as_.22Energy-tank.22|steam storage]] and excess [[steam turbine]]s). | ||
== Gallery == | |||
<gallery widths=256px heights=256px> | |||
File:laser_turret_entity_anim.gif|Laser turret firing. | |||
File:laser turret rotating.gif|thumb|A gif of the laser turret rotating. <small>(Pre 1.0)</small> | |||
</gallery> | |||
== Achievements == | == Achievements == | ||
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== History == | == History == | ||
{{history|0.17.0| | |||
* New graphics. | |||
* Laser turret now use new laser beams.}} | |||
{{history|0.15.0| | {{history|0.15.0| | ||
*Laser turret projectiles move much faster}} | * Laser turret projectiles move much faster.}} | ||
{{history|0.12.0| | {{history|0.12.0| | ||
*All turrets now have a | * All turrets now have a 2×2 footprint. | ||
*Made 4x as powerful and expensive | * Made 4x as powerful and expensive.}} | ||
{{history|0.9.0| | {{history|0.9.0| | ||
*Change to recipe.}} | * Change to recipe.}} | ||
{{history|0.7.1| | {{history|0.7.1| | ||
*Decreased resting energy consumption of laser turret to 1/3 of original value.}} | * Decreased resting energy consumption of laser turret to 1/3 of original value.}} | ||
{{history|0.7.0| | {{history|0.7.0| | ||
*Added upgrade technologies.}} | * Added upgrade technologies.}} | ||
{{history|0.3.0| | {{history|0.3.0| | ||
*New graphics}} | * New graphics}} | ||
{{history|0.1.0| | {{history|0.1.0| | ||
*Introduced}} | * Introduced}} | ||
== See also == | == See also == | ||
* [[Flamethrower turret]] | * [[Flamethrower turret]] | ||
{{CombatNav}} | {{CombatNav}} | ||
{{C|Defense}} | {{C|Defense}} |
Latest revision as of 20:51, 23 April 2022
Laser turret |
Recipe |
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+ + + → | |
Total raw |
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+ + + + |
Recipe |
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+ + + → | |
Total raw |
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+ + + + |
Map color |
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Health |
1000 |
Stack size |
50 |
Range |
24 |
Shooting speed |
1.5/s |
Damage |
20 laser |
Dimensions |
2×2 |
Energy consumption |
1.2 MW (electric) |
Drain |
24 kW (electric) |
Mining time |
0.5 |
Prototype type |
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Internal name |
laser-turret |
Required technologies |
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Boosting technologies |
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Produced by |
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Consumed by |
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Laser turrets are an advanced defense building with longer range than the gun turret, infinite ammo, good damage and use electricity to operate (and a smaller amount of energy when idle). By dealing laser damage, they don't face any resistances (enemies receive full damage) but have a lower rate of fire than gun turrets. Each shot costs 800kJ of energy; as the shooting speed increases through upgrades, so does the power required to keep firing.
Using laser turrets to ward off attacks can cause electricity usage spikes, these can be offset by using accumulators (or steam storage and excess steam turbines).
Gallery
Achievements
Raining bullets Win the game without building any laser turrets. |
History
- 0.17.0:
- New graphics.
- Laser turret now use new laser beams.
- 0.15.0:
- Laser turret projectiles move much faster.
- 0.12.0:
- All turrets now have a 2×2 footprint.
- Made 4x as powerful and expensive.
- 0.9.0:
- Change to recipe.
- 0.7.1:
- Decreased resting energy consumption of laser turret to 1/3 of original value.
- 0.7.0:
- Added upgrade technologies.
- 0.3.0:
- New graphics
- 0.1.0:
- Introduced