In other languages: Deutsch Français 한국어 Nederlands Português do Brasil Русский 中文

Power armor MK2: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
No edit summary
m (see also link to damage overhaul)
 
(25 intermediate revisions by 12 users not shown)
Line 1: Line 1:
{{Languages}}
{{Languages}}
{{Combat/sandbox2
{{:Infobox:Power armor MK2}}
|resistance=10/40 + 20/50 + 10/40
'''Power armor MK2''' is the ultimate in personal protection and customization. Sporting exceptional resistances, a near immunity to small threats and a monolithic 10×10 equipment grid, it can be custom tailored to a wide variety of support, personal conveyance or devastating combat configurations. Access the equipment grid by right-clicking on the armor.
|durability=20000
 
|gridsize=10
== Gallery ==
|input=Time, 25 + Speed module 3, 5 + Efficiency module 3, 5 + Steel Plate, 50 + Alien artifact, 50 + Processing Unit, 200
<gallery widths=190px heights=290px>
|raw=Time, 19300 + Iron Plate, 3250 + Copper Plate, 7225 + Steel Plate, 50 + Alien artifact, 60 + Plastic bar, 2350 + Processing Unit, 475
File:Power armor MK2 GUI.png|The equipment grid of the armor.
|technologies=Power armor 2
</gallery>
|producers=Manual + Assembling machine 2 + Assembling machine 3
 
}}
== History ==
<onlyinclude>
{{history|0.17.0|
Strongest armor in the game, provides excellent resistance and 10 by 10 grid for modules.
* Recipe changed from 5× level 3 to 25× level 2 modules (to avoid requiring Production science pack) and added electric engine units.}}
</onlyinclude>
 
{{history|0.13.0|
* Inventory size bonus of 30.
* Can be swapped with other power armors.}}
 
{{history|0.12.0|
* Power armors now generate and consume 100 times more power.}}
 
{{history|0.11.12|
* Changed recipe of power armor}}
 
{{history|0.7.0|
* Introduced}}


== See also ==
== See also ==
* [[Armor]]
* [[Armor]]
* [[Modular armor]]
* [[Modular armor]]
* [[Damage|Damage & resistances]]
* [[Power armor]]
* [[Resistances]]


{{C|Items}}
{{CombatNav}}
{{C|Equipment}}
{{C|Armor}}
{{C|Combat}}
{{EquipNav}}

Latest revision as of 16:56, 29 October 2021

Power armor MK2.png
Power armor MK2

Player armor type2.png

Recipe

Time.png
25
+
Efficiency module 2.png
25
+
Electric engine unit.png
40
+
Low density structure.png
30
+
Processing unit.png
60
+
Speed module 2.png
25
Power armor MK2.png
1

Total raw

Time.png
18.3k
+
Copper plate.png
8.4k
+
Electric engine unit.png
40
+
Iron plate.png
3.5k
+
Plastic bar.png
2.7k
+
Processing unit.png
310
+
Steel plate.png
60

Recipe

Time.png
25
+
Efficiency module 2.png
25
+
Electric engine unit.png
40
+
Low density structure.png
30
+
Processing unit.png
60
+
Speed module 2.png
25
Power armor MK2.png
1

Total raw

Time.png
23.9k
+
Copper plate.png
19.6k
+
Electric engine unit.png
40
+
Iron plate.png
7k
+
Plastic bar.png
5.9k
+
Processing unit.png
310
+
Steel plate.png
60

Resistances

Acid: 0/70%
Explosion: 60/50%
Fire: 0/70%
Physical: 10/40%

Inventory size bonus

30

Equipment grid size

10×10

Stack size

1

Durability

Infinite

Prototype type

armor

Internal name

power-armor-mk2

Accepted equipment

Portable solar panel.png
Portable fusion reactor.png
Energy shield.png
Energy shield MK2.png
Personal battery.png
Personal battery MK2.png
Personal laser defense.png
Discharge defense.png
Exoskeleton.png
Personal roboport.png
Personal roboport MK2.png
Nightvision.png
Belt immunity equipment.png

Required technologies

Power armor MK2 (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

Power armor MK2 is the ultimate in personal protection and customization. Sporting exceptional resistances, a near immunity to small threats and a monolithic 10×10 equipment grid, it can be custom tailored to a wide variety of support, personal conveyance or devastating combat configurations. Access the equipment grid by right-clicking on the armor.

Gallery

History

  • 0.17.0:
    • Recipe changed from 5× level 3 to 25× level 2 modules (to avoid requiring Production science pack) and added electric engine units.
  • 0.13.0:
    • Inventory size bonus of 30.
    • Can be swapped with other power armors.
  • 0.12.0:
    • Power armors now generate and consume 100 times more power.
  • 0.11.12:
    • Changed recipe of power armor

See also