Prototype/DontBuildEntityAchievement: Difference between revisions

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==Basics==
{{Prototype parent|Prototype/Achievement}}
This Prototype Definition is used for receiving an achievement, when you finish the game without building a specific entity. This is an extension of [[Prototype/Achievement]]
This prototype definition is used for receiving an achievement when the player finishes the game without building a specific entity.
==Properties==
===dont_build===
'''Type''': [[Types/string]]


{{Prototype TOC|dont-build-entity-achievement}}
== Mandatory properties ==
{{Prototype property|dont_build |[[Types/string|string]] or [[Types/table|table]] of [[Types/string|string]]}}
This will disable the achievement, if this entity is placed. If you finish the game without building this entity, you receive the achievement.
This will disable the achievement, if this entity is placed. If you finish the game without building this entity, you receive the achievement.


   dont_build = {"oil-barrel", fluid-wagon"},
   dont_build = {"oil-barrel", fluid-wagon"},
== Optional properties ==
{{Prototype property|amount|[[Types/uint32|uint32]]|0|optional=true}}

Latest revision as of 09:23, 13 October 2021

Prototype definitions » PrototypeBase » Prototype/Achievement » Prototype/DontBuildEntityAchievement


This prototype definition is used for receiving an achievement when the player finishes the game without building a specific entity.


Prototype/DontBuildEntityAchievement — dont-build-entity-achievement
dont_build::string or table of string
amount::uint32 (optional)
Inherited from Prototype/Achievement
icons, icon, icon_size (IconSpecification)::IconSpecification
allowed_without_fight::bool (optional)
hidden::bool (optional)
steam_stats_name::string (optional)
Inherited from PrototypeBase
name::string
type::string
localised_description::LocalisedString (optional)
localised_name::LocalisedString (optional)
order::Order (optional)

Mandatory properties

dont_build

Type: string or table of string
This will disable the achievement, if this entity is placed. If you finish the game without building this entity, you receive the achievement.

 dont_build = {"oil-barrel", fluid-wagon"},

Optional properties

amount

Type: uint32
Default: 0