Prototype/Equipment: Difference between revisions
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{{Prototype parent|PrototypeBase}} | |||
Abstract base of all equipment modules. Equipment modules can be inserted into [[Prototype/EquipmentGrid]]s. | |||
{{Prototype TOC|''abstract''}} | |||
== | == Extensions == | ||
''' | * [[Prototype/ActiveDefenseEquipment]] '''active-defense-equipment''' | ||
* [[Prototype/BatteryEquipment]] '''battery-equipment''' | |||
* [[Prototype/BeltImmunityEquipment]] '''belt-immunity-equipment''' | |||
* [[Prototype/EnergyShieldEquipment]] '''energy-shield-equipment''' | |||
* [[Prototype/GeneratorEquipment]] '''generator-equipment''' | |||
* [[Prototype/MovementBonusEquipment]] '''movement-bonus-equipment''' | |||
* [[Prototype/NightVisionEquipment]] '''night-vision-equipment''' | |||
* [[Prototype/RoboportEquipment]] '''roboport-equipment''' | |||
* [[Prototype/SolarPanelEquipment]] '''solar-panel-equipment''' | |||
== | == Mandatory properties == | ||
Inherits all properties from [[PrototypeBase]]. | |||
{{Prototype property|sprite|[[Types/Sprite|Sprite]]}} | |||
The graphics to use when this equipment is shown inside an equipment grid. | |||
{{Prototype property|shape|[[Types/EquipmentShape|EquipmentShape]]}} | |||
How big this equipment should be in the grid and whether it should be one solid rectangle or of a custom shape. | |||
{{Prototype property|categories|[[Types/table|table]] of [[Types/string|string]]}} | |||
An array of [[Prototype/EquipmentCategory]] names. Sets the categories of the equipment. It can only be inserted into [[Prototype/EquipmentGrid#equipment_categories|grids]] with at least one matching category. | |||
{{Prototype property|energy_source|[[Types/EnergySource|EnergySource]]}} | |||
Must be an electric energy source. | Must be an electric energy source. | ||
== Optional properties == | == Optional properties == | ||
{{Prototype property|take_result|[[Types/string|string]]|<code>name</code> of this prototype|optional=true}} | |||
Name of the item prototype that should be returned to the player when they remove this equipment from an equipment grid. | |||
{{Prototype property|background_color|[[Types/Color|Color]]|value of equipment_default_background_color in the utility constants|optional=true}} | |||
The color that the background of this equipment should have when shown inside an equipment grid. | |||
{{Prototype property|background_border_color|[[Types/Color|Color]]|value of equipment_default_background_border_color in the utility constants|optional=true}} | |||
The color that the border of the background of this equipment should have when shown inside an equipment grid. | |||
{{Prototype property|grabbed_background_color|[[Types/Color|Color]]|value of equipment_default_grabbed_background_color in the utility constants|optional=true}} | |||
The color that the background of this equipment should have when held in the players hand and hovering over an equipment grid. |
Latest revision as of 17:38, 30 July 2021
Prototype definitions » PrototypeBase » Prototype/Equipment
Abstract base of all equipment modules. Equipment modules can be inserted into Prototype/EquipmentGrids.
Prototype/Equipment — abstract | ||
categories | :: | table of string |
energy_source | :: | EnergySource |
shape | :: | EquipmentShape |
sprite | :: | Sprite |
background_border_color | :: | Color (optional) |
background_color | :: | Color (optional) |
grabbed_background_color | :: | Color (optional) |
take_result | :: | string (optional) |
Inherited from PrototypeBase | ||
name | :: | string |
type | :: | string |
localised_description | :: | LocalisedString (optional) |
localised_name | :: | LocalisedString (optional) |
order | :: | Order (optional) |
Extensions
- Prototype/ActiveDefenseEquipment active-defense-equipment
- Prototype/BatteryEquipment battery-equipment
- Prototype/BeltImmunityEquipment belt-immunity-equipment
- Prototype/EnergyShieldEquipment energy-shield-equipment
- Prototype/GeneratorEquipment generator-equipment
- Prototype/MovementBonusEquipment movement-bonus-equipment
- Prototype/NightVisionEquipment night-vision-equipment
- Prototype/RoboportEquipment roboport-equipment
- Prototype/SolarPanelEquipment solar-panel-equipment
Mandatory properties
Inherits all properties from PrototypeBase.
sprite
Type: Sprite
The graphics to use when this equipment is shown inside an equipment grid.
shape
Type: EquipmentShape
How big this equipment should be in the grid and whether it should be one solid rectangle or of a custom shape.
categories
Type: table of string
An array of Prototype/EquipmentCategory names. Sets the categories of the equipment. It can only be inserted into grids with at least one matching category.
energy_source
Type: EnergySource
Must be an electric energy source.
Optional properties
take_result
Type: string
Default: name
of this prototype
Name of the item prototype that should be returned to the player when they remove this equipment from an equipment grid.
background_color
Type: Color
Default: value of equipment_default_background_color in the utility constants
The color that the background of this equipment should have when shown inside an equipment grid.
background_border_color
Type: Color
Default: value of equipment_default_background_border_color in the utility constants
The color that the border of the background of this equipment should have when shown inside an equipment grid.
grabbed_background_color
Type: Color
Default: value of equipment_default_grabbed_background_color in the utility constants
The color that the background of this equipment should have when held in the players hand and hovering over an equipment grid.