Prototype/DamageType: Difference between revisions
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{{Prototype parent|PrototypeBase}} | {{Prototype parent|PrototypeBase}} | ||
A damage type. This is used in the [[Damage|damage system]]. [[Damage#Damage_Types|A list of built-in damage types can be found here]]. Only 255 instances of this prototype may be defined. | |||
{{Prototype TOC|damage-type}} | |||
Prototype | |||
== Optional properties == | == Optional properties == | ||
Inherits all properties from [[PrototypeBase]]. | Inherits all properties from [[PrototypeBase]]. | ||
{{Prototype property|hidden|[[Types/bool|bool]]|false|optional=true}} | |||
Latest revision as of 12:55, 23 April 2021
Prototype definitions » PrototypeBase » Prototype/DamageType
A damage type. This is used in the damage system. A list of built-in damage types can be found here. Only 255 instances of this prototype may be defined.
Prototype/DamageType — damage-type | ||
hidden | :: | bool (optional) |
Inherited from PrototypeBase | ||
name | :: | string |
type | :: | string |
localised_description | :: | LocalisedString (optional) |
localised_name | :: | LocalisedString (optional) |
order | :: | Order (optional) |
Optional properties
Inherits all properties from PrototypeBase.
Type: bool
Default: false