Prototype/DamageType: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
(Changed links going to the redirect Prototype to go to PrototypeBase.)
(Note 255 instance limit)
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
== Basics ==
{{Prototype parent|PrototypeBase}}
Prototype type: '''damage-type'''
A damage type. This is used in the [[Damage|damage system]]. [[Damage#Damage_Types|A list of built-in damage types can be found here]]. Only 255 instances of this prototype may be defined.


A damage type. This is used in the [[Damage|damage system]]. [[Damage#Damage_Types|A list of built-in damage types can be found here]].
{{Prototype TOC|damage-type}}
 
Damage types have no special properties by themselves, but must still be registered if you want to use them.


== Optional properties ==
== Optional properties ==
Inherits all properties from [[PrototypeBase]].
Inherits all properties from [[PrototypeBase]].


=== hidden ===
{{Prototype property|hidden|[[Types/bool|bool]]|false|optional=true}}
'''Type''': [[Types/bool]]
 
'''Default''': false

Latest revision as of 12:55, 23 April 2021

Prototype definitions » PrototypeBase » Prototype/DamageType


A damage type. This is used in the damage system. A list of built-in damage types can be found here. Only 255 instances of this prototype may be defined.


Prototype/DamageType — damage-type
hidden::bool (optional)
Inherited from PrototypeBase
name::string
type::string
localised_description::LocalisedString (optional)
localised_name::LocalisedString (optional)
order::Order (optional)

Optional properties

Inherits all properties from PrototypeBase.

hidden

Type: bool
Default: false