Construction robot: Difference between revisions
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Construction | {{Languages}} | ||
{{:Infobox:Construction robot}} | |||
Construction robots are one of the | '''Construction robots''' are autonomous floating devices capable of repairing or building the [[Player|player's]] structures. They are one of two type of robotic floating devices, the other being the [[logistic robot]]s. They run on electricity from [[roboport]]s, or a [[personal roboport]]. | ||
== Mechanics == | |||
Construction robots accomplish various tasks, including: | |||
They are | * They repair damaged entities using [[repair pack]]s. | ||
* They replace destroyed entities as long as they are available in a [[provider chest]] or [[storage chest]]. | |||
* They remove entities marked with the [[deconstruction planner]]. Removed entities are transported into storage chests. As of 0.15, this includes [[raw fish|fish]]. | |||
* They add entities marked with a [[blueprint]] or placed as [[ghost]]s as long as these entities are available. Entities are fetched from the closest logistic chest. | |||
* They can carry and build up to four [[tile]]s at once, depending on the researched [[worker robot cargo size (research)|worker robot cargo size]]. | |||
Construction robots have no means of defending themselves and do not run when they encounter enemies. Because they often operate at the "front", they are in high danger to be destroyed. Despite being a floating entity, ground units using melee are still capable of destroying them. | |||
Researching [[Worker robot cargo size (research)|more cargo]] or [[Worker robot speed (research)|more speed]] for the logistic bots are also valid for the construction robots.<br /> | |||
[[File:construction_robot_demo.gif|thumb|none|282px|Construction robots building on ghost entites.]] | |||
== Achievements == | |||
{{Achievement|automated-cleanup}} | |||
{{Achievement|automated-construction}} | |||
{{Achievement|you-are-doing-it-right}} | |||
== History == | |||
{{history|0.17.75| | |||
* Construction robots will attempt to batch build tiles.}} | |||
{{history|0.17.0| | |||
* Construction robots can blow up cliffs. | |||
* Landfill can be built by construction robots and be included in blueprints.}} | |||
{{history|0.15.0| | |||
* Fish can be collected by construction robots.}} | |||
{{history|0.12.4| | |||
* Construction robots when used by the player will take primarily from the player's inventory, then the hotbar. | |||
* Construction robots will check if their target is still in the network area when they return to personal roboport for charging. | |||
}} | |||
{{history|0.12.0| | |||
* Construction robots can now be used by the player via a [[personal roboport]] embedded into a type of modular armor.}} | |||
{{history|0.11.17| | |||
* AI of the construction robots improved.}} | |||
{{history|0.10.2| | |||
* Construction robots take as many [[repair pack]]s as they can when going to repair.}} | |||
{{history|0.10.0| | |||
* Construction robots no longer die of lack of electricity, they just slow down to 20% of their normal speed.}} | |||
{{history|0.9.0| | |||
* The [[deconstruction planner]] can be used to order bots to destroy buildings/trees.}} | |||
{{history|0.8.6| | |||
* Robots can rebuild [[land mine]]s.}} | |||
{{history|0.8.1| | |||
* Construction robots now use the durability of the [[repair pack]]s when using them.}} | |||
{{history|0.8.0| | |||
* Introduced}} | |||
== See also == | == See also == | ||
* [[Robots]] | * [[Robots]] | ||
* [[Logistic robot]] | |||
* [[Repair pack]] | |||
{{LogisticsNav}} | |||
{{C|Logistic network}} |
Latest revision as of 10:31, 21 October 2020
Construction robot |
Recipe |
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+ + → | |
Total raw |
|
+ + + + + |
Recipe |
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+ + → | |
Total raw |
|
+ + + + + |
Health |
100 |
Resistances |
Fire: 0/85% |
Stack size |
50 |
Energy consumption |
5 kJ/m |
Drain |
3 kW |
Energy capacity |
1.5 MJ (electric) |
Mining time |
0.1 |
Prototype type |
|
Internal name |
construction-robot |
Required technologies |
|
Boosting technologies |
|
Produced by |
|
Construction robots are autonomous floating devices capable of repairing or building the player's structures. They are one of two type of robotic floating devices, the other being the logistic robots. They run on electricity from roboports, or a personal roboport.
Mechanics
Construction robots accomplish various tasks, including:
- They repair damaged entities using repair packs.
- They replace destroyed entities as long as they are available in a provider chest or storage chest.
- They remove entities marked with the deconstruction planner. Removed entities are transported into storage chests. As of 0.15, this includes fish.
- They add entities marked with a blueprint or placed as ghosts as long as these entities are available. Entities are fetched from the closest logistic chest.
- They can carry and build up to four tiles at once, depending on the researched worker robot cargo size.
Construction robots have no means of defending themselves and do not run when they encounter enemies. Because they often operate at the "front", they are in high danger to be destroyed. Despite being a floating entity, ground units using melee are still capable of destroying them.
Researching more cargo or more speed for the logistic bots are also valid for the construction robots.
Achievements
Automated cleanup Deconstruct 100 objects with the construction robots. |
Automated construction Construct 100 machines using robots. |
You are doing it right Construct more machines using robots than manually. |
History
- 0.17.75:
- Construction robots will attempt to batch build tiles.
- 0.17.0:
- Construction robots can blow up cliffs.
- Landfill can be built by construction robots and be included in blueprints.
- 0.15.0:
- Fish can be collected by construction robots.
- 0.12.4:
- Construction robots when used by the player will take primarily from the player's inventory, then the hotbar.
- Construction robots will check if their target is still in the network area when they return to personal roboport for charging.
- 0.12.0:
- Construction robots can now be used by the player via a personal roboport embedded into a type of modular armor.
- 0.11.17:
- AI of the construction robots improved.
- 0.10.2:
- Construction robots take as many repair packs as they can when going to repair.
- 0.10.0:
- Construction robots no longer die of lack of electricity, they just slow down to 20% of their normal speed.
- 0.9.0:
- The deconstruction planner can be used to order bots to destroy buildings/trees.
- 0.8.6:
- Robots can rebuild land mines.
- 0.8.1:
- Construction robots now use the durability of the repair packs when using them.
- 0.8.0:
- Introduced