Light armor: Difference between revisions
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The light armor reduces [[Damage#Damage_types|physical damage]] from each hit by 3, then by an additional 20% of the remaining damage (rounded up). | The light armor reduces [[Damage#Damage_types|physical damage]] from each hit by 3, then by an additional 20% of the remaining damage (rounded up). | ||
Equip the light armor by placing it in the lower right corner of the screen, next to ammo. | |||
== History == | == History == |
Revision as of 22:28, 6 May 2020
Light armor |
Recipe |
|
+ → | |
Total raw |
|
+ |
Resistances |
Acid: 0/20% |
Stack size |
1 |
Durability |
Infinite |
Prototype type |
|
Internal name |
light-armor |
Required technologies |
|
None required |
|
Produced by |
|
Light armor is the most basic craftable armor type. It provides considerable protection against the smallest of biters, effectively reducing their 7 damage to 4. Light armor struggles to protect against larger biters and offers almost no protection against spitters or worms.
The light armor reduces physical damage from each hit by 3, then by an additional 20% of the remaining damage (rounded up).
Equip the light armor by placing it in the lower right corner of the screen, next to ammo.
History
- 0.15.0:
- Removed required research
- Acid resistance reduced
- 0.13.0:
- Armor resistances are applied before shields
- Renamed from iron armor to light armor.
- 0.12.17:
- Update icons
- 0.11.0:
- New player animation. Three levels depending on the armor.
- 0.7.1:
- Increased resistances
- 0.1.0:
- Introduced