Prototype/EditorController: Difference between revisions
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{{Prototype property|instant_upgrading|[[Types/bool|bool]]}} | {{Prototype property|instant_upgrading|[[Types/bool|bool]]}} | ||
{{Prototype property|instant_rail_planner|[[Types/bool|bool]]}} | |||
{{Prototype property|show_status_icons|[[Types/bool|bool]]}} | {{Prototype property|show_status_icons|[[Types/bool|bool]]}} | ||
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{{Prototype property|show_entity_tags|[[Types/bool|bool]]}} | {{Prototype property|show_entity_tags|[[Types/bool|bool]]}} | ||
{{Prototype property|show_entity_health_bars|[[Types/bool|bool]]}} | |||
{{Prototype property|show_additional_entity_info_gui|[[Types/bool|bool]]}} | |||
{{Prototype property|generate_neighbor_chunks|[[Types/bool|bool]]}} | {{Prototype property|generate_neighbor_chunks|[[Types/bool|bool]]}} | ||
{{Prototype property|fill_built_entity_energy_buffers|[[Types/bool|bool]]| | {{Prototype property|fill_built_entity_energy_buffers|[[Types/bool|bool]]}} | ||
{{Prototype property|show_character_tab_in_controller_gui|[[Types/bool|bool]]}} | |||
{{Prototype property|show_infinity_filters_in_controller_gui|[[Types/bool|bool]]}} | |||
{{Prototype property|placed_corpses_never_expire|[[Types/bool|bool]]}} |
Latest revision as of 19:16, 1 April 2020
Prototype definitions » Prototype/EditorController
Properties of the editor controller.
Mandatory properties
type
Type: string
Must be "editor-controller".
name
Type: string
Name of the editor-controller. Must be "default" since only one instances of this prototype can be defined.
inventory_size
Type: ItemStackIndex
gun_inventory_size
Type: ItemStackIndex
movement_speed
Type: double
Must be >= 0.34375.
item_pickup_distance
Type: double
loot_pickup_distance
Type: double
mining_speed
Type: double
enable_flash_light
Type: bool
adjust_speed_based_off_zoom
Type: bool
render_as_day
Type: bool
instant_blueprint_building
Type: bool
instant_deconstruction
Type: bool
instant_upgrading
Type: bool
instant_rail_planner
Type: bool
show_status_icons
Type: bool
Type: bool
show_entity_tags
Type: bool
show_entity_health_bars
Type: bool
show_additional_entity_info_gui
Type: bool
generate_neighbor_chunks
Type: bool
fill_built_entity_energy_buffers
Type: bool
show_character_tab_in_controller_gui
Type: bool
show_infinity_filters_in_controller_gui
Type: bool
placed_corpses_never_expire
Type: bool