In other languages: Deutsch 日本語 Bahasa Melayu Polska Português do Brasil Русский Turkish 中文

Roadmap: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
No edit summary
(Roadmap update, now different from forums)
Line 1: Line 1:
{{Languages}}
{{Languages}}
This is a copy of the official roadmap which can be found on [https://forums.factorio.com/678 the forums].
This was a copy of the official roadmap which can be found on [https://forums.factorio.com/678 the forums].


Refer to [[Roadmap/History]] for past versions of the roadmap and to [[upcoming features]] for a more detailed list of upcoming features.
Refer to [[Roadmap/History]] for past versions of the roadmap and to [[upcoming features]] for a more detailed list of upcoming features.
Line 10: Line 10:
Please keep in mind that Wube will release updates when they are ready, usually later than the date on their roadmap. There may be more features than there are on this roadmap. It's also not guaranteed everything will be implemented (Golden rule: everything takes longer than expected).
Please keep in mind that Wube will release updates when they are ready, usually later than the date on their roadmap. There may be more features than there are on this roadmap. It's also not guaranteed everything will be implemented (Golden rule: everything takes longer than expected).


== [[Upcoming features|Factorio 0.17 stable updates]] ==
== [[Upcoming features|Factorio 0.18]] ==


* Rest of the major GUI rewrites.
* Character GUI
** Tooltips, Character GUI, Blueprint library, etc.
* More modding/scripting features.
* More High-res entities/Redesigns.
* Some New/High-res icons.
* More Modding/Scripting features.
* More Map editor features.
* More Map editor features.
* Better fluid physics (Maybe).
* Improved color-scheme for the game using post-processing.
 
* New Particle system.
=== Factorio 0.17 Stable 3 (experimental released November 04th 2019; 0.17.75) ===
* Animated water
 
* New tooltips.
* New GUI icons.
* Construction robot tile batching.
* More Modding/Scripting features.


== Factorio 0.18 ==
== Factorio 1.0 ([https://factorio.com/blog/post/fff-321 25th September 2020]) ==


* New campaign
* New campaign
Line 35: Line 27:
* Final GUI improvement. Finishing the rest of the GUIs in the game.
* Final GUI improvement. Finishing the rest of the GUIs in the game.
* Final game balancing
* Final game balancing
* High-Resolution sprites for the rest of the game, including few changes to some entities.
* High-Resolution sprites and icons for the rest of the game, including few changes to some entities.
* Final Graphical tweaks.
* Final Graphical tweaks.
* More Modding/Scripting features.
* More Map editor features.
* Better fluid physics (Maybe).


== See also ==
== See also ==

Revision as of 12:30, 3 December 2019

This was a copy of the official roadmap which can be found on the forums.

Refer to Roadmap/History for past versions of the roadmap and to upcoming features for a more detailed list of upcoming features.

Overview

The Roadmap has been updated for one release upfront.

Please keep in mind that Wube will release updates when they are ready, usually later than the date on their roadmap. There may be more features than there are on this roadmap. It's also not guaranteed everything will be implemented (Golden rule: everything takes longer than expected).

Factorio 0.18

  • Character GUI
  • More modding/scripting features.
  • More Map editor features.
  • Improved color-scheme for the game using post-processing.
  • New Particle system.
  • Animated water

Factorio 1.0 (25th September 2020)

  • New campaign
  • Mini tutorials
    • Improved quality
    • Cover the rest of the game mechanics
  • Final GUI improvement. Finishing the rest of the GUIs in the game.
  • Final game balancing
  • High-Resolution sprites and icons for the rest of the game, including few changes to some entities.
  • Final Graphical tweaks.
  • More Modding/Scripting features.
  • More Map editor features.
  • Better fluid physics (Maybe).

See also