Power switch: Difference between revisions
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== History == | == History == | ||
{{history|0.16.0| | |||
* Power switches can be opened from the zoomed-to-world view.}} | |||
{{history|0.15.24| | |||
* Power switch connections are now stored in the blueprint.}} | |||
{{history|0.13.5| | {{history|0.13.5| |
Revision as of 07:14, 16 September 2019
Power switch |
Recipe |
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+ + + → | |
Total raw |
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+ + |
Recipe |
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+ + + → | |
Total raw |
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+ + |
Map color |
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Health |
200 |
Stack size |
50 |
Mining time |
0.2 |
Wire reach |
9 tiles |
Prototype type |
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Internal name |
power-switch |
Required technologies |
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Produced by |
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The power switch is a machine used to toggle connections between copper cables. The machine can be controlled by circuit and logistics networks. The machine does not require energy itself and does not limit the throughput of the electrical network.
Mechanics
The power switch has two sides on which copper cables may be attached. The switch can be either on or off. Sparks are emitted from the machine while on and electricity may flow between the copper cables attached to it, in either direction. Copper cables can be attached to the sides of a power switch by holding them and using the left mouse button on the switch.
The switch has no effect if other connections between the two sides exist. Cables may have to be isolated manually using methods such as clearing all cables on an electric pole by holding shift while using the left mouse button. Another method of isolating cables is to remove individual cables from electric poles by holding copper cable and using the left mouse button on the poles it's connected to.
The power switch may be opened in map view, which allows the player to toggle it on or off from a distance.
Gallery
Two areas of an electric system held with a power switch. (Click to see GIF Animation)
History
- 0.16.0:
- Power switches can be opened from the zoomed-to-world view.
- 0.15.24:
- Power switch connections are now stored in the blueprint.
- 0.13.0:
- Introduced