Substation: Difference between revisions
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== History == | == History == | ||
{{history|0.16.0| | |||
* Electric poles can be opened from the zoomed-to-world view.}} | |||
{{history|0.15.0| | {{history|0.15.0| |
Latest revision as of 07:14, 16 September 2019
Substation |
Recipe |
|
+ + + → | |
Total raw |
|
+ + + + |
Recipe |
|
+ + + → | |
Total raw |
|
+ + + + |
Map color |
|
Health |
200 |
Resistances |
Fire: 0/90% |
Stack size |
50 |
Dimensions |
2×2 |
Mining time |
0.1 |
Supply area |
18×18 tiles |
Wire reach |
18 tiles |
Prototype type |
|
Internal name |
substation |
Required technologies |
|
Produced by |
|
The substation is an advanced electric pole. It offers a vast supply area with a wire reach long enough to accommodate efficient coverage of an area with very few dead spots, if handled properly. However, this comes at a cost of larger dimensions of the substations, which may make them difficult to place, and their production involves relatively advanced components. It can also carry signals for the circuit network.
History
- 0.16.0:
- Electric poles can be opened from the zoomed-to-world view.
- 0.15.0:
- Increased the substation supply area (16×16 to 18×18) and wire reach (16 to 18).
- 0.4.0:
- Introduced