Prototype/SimpleSmoke: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
(Added prototype type to page)
(Converted to SMW format)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
==Basics==
{{Prototype parent|Prototype/Smoke}}
Prototype type: '''smoke'''
'''Deprecated in 0.16. The type "simple-smoke" has been obsoleted and cannot be created. Use [[Prototype/TrivialSmoke]] or [[Prototype/SmokeWithTrigger]] instead.'''


'''Deprecated in 0.16.''' Extends [[Prototype/Smoke]].
{{Prototype TOC|smoke|no-properties=true}}
 
== Properties ==
(Inherits all properties from [[Prototype/Smoke]].)
 
'''The type "simple-smoke" has been obsoleted and cannot be created. Use [[Prototype/TrivialSmoke]] or [[Prototype/SmokeWithTrigger]] instead.'''

Latest revision as of 21:25, 5 August 2019

Prototype definitions » PrototypeBase » Prototype/Entity » Prototype/Smoke » Prototype/SimpleSmoke


Deprecated in 0.16. The type "simple-smoke" has been obsoleted and cannot be created. Use Prototype/TrivialSmoke or Prototype/SmokeWithTrigger instead.


Prototype/SimpleSmoke — smoke
No new properties
Inherited from Prototype/Smoke
animation::Animation
affected_by_wind::bool (optional)
color::Color (optional)
cyclic::bool (optional)
duration::uint32 (optional)
end_scale::double (optional)
fade_away_duration::uint32 (optional)
fade_in_duration::uint32 (optional)
glow_animation::Animation (optional)
glow_fade_away_duration::uint32 (optional)
movement_slow_down_factor::double (optional)
render_layer::RenderLayer (optional)
show_when_smoke_off::bool (optional)
spread_duration::uint32 (optional)
start_scale::double (optional)
Inherited from Prototype/Entity
icons, icon, icon_size (IconSpecification)::IconSpecification
additional_pastable_entities::table of string (optional)
alert_icon_scale::float (optional)
alert_icon_shift::vector (optional)
allow_copy_paste::bool (optional)
autoplace::AutoplaceSpecification (optional)
build_base_evolution_requirement::double (optional)
build_grid_size::uint8 (optional)
build_sound::Sound (optional)
close_sound::Sound (optional)
collision_box::BoundingBox (optional)
collision_mask::CollisionMask (optional)
created_effect::Trigger (optional)
created_smoke::CreateTrivialSmokeEffectItem (optional)
drawing_box::BoundingBox (optional)
emissions_per_second::double (optional)
enemy_map_color::Color (optional)
fast_replaceable_group::string (optional)
flags::EntityPrototypeFlags (optional)
friendly_map_color::Color (optional)
hit_visualization_box::BoundingBox (optional)
map_color::Color (optional)
map_generator_bounding_box::BoundingBox (optional)
minable::MinableProperties (optional)
mined_sound::Sound (optional)
mining_sound::Sound (optional)
next_upgrade::string (optional)
open_sound::Sound (optional)
placeable_by::ItemToPlace or table of ItemToPlace (optional)
protected_from_tile_building::bool (optional)
radius_visualisation_specification::RadiusVisualisationSpecification (optional)
remains_when_mined::string or table of string (optional)
remove_decoratives::string (optional)
rotated_sound::Sound (optional)
selectable_in_game::bool (optional)
selection_box::BoundingBox (optional)
selection_priority::uint8 (optional)
shooting_cursor_size::double (optional)
sticker_box::BoundingBox (optional)
subgroup::string (optional)
tile_height::uint32 (optional)
tile_width::uint32 (optional)
trigger_target_mask::TriggerTargetMask (optional)
vehicle_impact_sound::Sound (optional)
water_reflection::WaterReflectionDefinition (optional)
working_sound::WorkingSound (optional)
Inherited from PrototypeBase
name::string
type::string
localised_description::LocalisedString (optional)
localised_name::LocalisedString (optional)
order::Order (optional)