Prototype/DeconstructWithRobotsAchievement: Difference between revisions
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== Mandatory properties == | == Mandatory properties == | ||
{{Prototype property|amount|[[Types/uint32|uint32]]}} | {{Prototype property|amount|[[Types/uint32|uint32]]}} | ||
This will trigger the achievement, if enough entities were deconstructed using construction robots. | This will trigger the achievement, if enough entities were deconstructed using construction robots. | ||
amount = 100, | amount = 100, |
Latest revision as of 16:23, 26 July 2019
Prototype definitions » PrototypeBase » Prototype/Achievement » Prototype/DeconstructWithRobotsAchievement
This prototype definition is used for receiving an achievement when the player deconstructs enough entities with construction robots.
Prototype/DeconstructWithRobotsAchievement — deconstruct-with-robots-achievement | ||
amount | :: | uint32 |
Inherited from Prototype/Achievement | ||
icons, icon, icon_size (IconSpecification) | :: | IconSpecification |
allowed_without_fight | :: | bool (optional) |
hidden | :: | bool (optional) |
steam_stats_name | :: | string (optional) |
Inherited from PrototypeBase | ||
name | :: | string |
type | :: | string |
localised_description | :: | LocalisedString (optional) |
localised_name | :: | LocalisedString (optional) |
order | :: | Order (optional) |
Mandatory properties
amount
Type: uint32
This will trigger the achievement, if enough entities were deconstructed using construction robots.
amount = 100,