Prototype/ConstructWithRobotsAchievement: Difference between revisions
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{{Prototype parent|Prototype/Achievement}} | |||
This | This prototype definition is used for receiving an achievement when the player constructs enough entities with construction robots. | ||
{{Prototype TOC|construct-with-robots-achievement}} | |||
== Mandatory properties == | |||
{{Prototype property|limited_to_one_game|[[Types/bool|bool]]}} | |||
If this is false, the player carries over their statistics from this achievement through all their saves. | |||
== Optional properties == | |||
{{Prototype property|amount|[[Types/uint32|uint32]]|0|optional=true}} | |||
This will trigger the achievement, if enough entities were placed using construction robots. | This will trigger the achievement, if enough entities were placed using construction robots. | ||
amount = 100, | amount = 100, | ||
{{Prototype property|more_than_manually|[[Types/bool|bool]]|false|optional=true}} |
Latest revision as of 16:22, 26 July 2019
Prototype definitions » PrototypeBase » Prototype/Achievement » Prototype/ConstructWithRobotsAchievement
This prototype definition is used for receiving an achievement when the player constructs enough entities with construction robots.
Prototype/ConstructWithRobotsAchievement — construct-with-robots-achievement | ||
limited_to_one_game | :: | bool |
amount | :: | uint32 (optional) |
more_than_manually | :: | bool (optional) |
Inherited from Prototype/Achievement | ||
icons, icon, icon_size (IconSpecification) | :: | IconSpecification |
allowed_without_fight | :: | bool (optional) |
hidden | :: | bool (optional) |
steam_stats_name | :: | string (optional) |
Inherited from PrototypeBase | ||
name | :: | string |
type | :: | string |
localised_description | :: | LocalisedString (optional) |
localised_name | :: | LocalisedString (optional) |
order | :: | Order (optional) |
Mandatory properties
limited_to_one_game
Type: bool
If this is false, the player carries over their statistics from this achievement through all their saves.
Optional properties
amount
Type: uint32
Default: 0
This will trigger the achievement, if enough entities were placed using construction robots.
amount = 100,
more_than_manually
Type: bool
Default: false