Prototype/Armor: Difference between revisions
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LazyFridge (talk | contribs) (Created page with "== Basics == Armor to wear on your in-game character for defense, and buffs. == Properties == === type === '''Type''': Types/string Must be "armor". === name === '''Typ...") |
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{{Prototype parent|Prototype/Tool}} | |||
Armor to wear on your in-game character for defense, and buffs. | Armor to wear on your in-game character for defense, and buffs. | ||
{{Prototype TOC|armor}} | |||
== Optional properties == | |||
This prototype inherits all the properties from [[Prototype/Tool]]. | |||
= | {{Prototype property|equipment_grid|[[Types/string|string]]|optional=true}} | ||
Name of the [[Prototype/EquipmentGrid]] that this armor has. | |||
{{Prototype property|resistances|[[Types/Resistances|Resistances]]|optional=true}} | |||
What amount of damage the armor takes on what type of damage is incoming. | |||
{{Prototype property|inventory_size_bonus|[[Types/ItemStackIndex|ItemStackIndex]]|optional=true}} | |||
By how many slots the inventory of the player is expanded when the armor is worn. | |||
Latest revision as of 16:05, 26 July 2019
Prototype definitions » PrototypeBase » Prototype/Item » Prototype/Tool » Prototype/Armor
Armor to wear on your in-game character for defense, and buffs.
Optional properties
This prototype inherits all the properties from Prototype/Tool.
equipment_grid
Type: string
Name of the Prototype/EquipmentGrid that this armor has.
resistances
Type: Resistances
What amount of damage the armor takes on what type of damage is incoming.
inventory_size_bonus
Type: ItemStackIndex
By how many slots the inventory of the player is expanded when the armor is worn.