Personal laser defense: Difference between revisions
Jump to navigation
Jump to search
m (Removed unnecessary <onlyinclude> tag) |
(affected by bonuses since 0.17) |
||
Line 1: | Line 1: | ||
{{Languages}}{{:Infobox:Personal laser defense}} | {{Languages}}{{:Infobox:Personal laser defense}} | ||
The [[Personal laser defense]] is a module insertable into [[ | The [[Personal laser defense]] is a module insertable into [[modular armor]] that provides a basic laser defense system. | ||
It automatically targets and fires at nearby [[ | It automatically targets and fires at nearby [[enemies]], and, unlike hand-held weapons, doesn't slow the player down when firing. It consumes power after it fires (to recharge), so it doesn't necessarily need [[Battery|batteries]]. | ||
The personal laser defense will fire at enemies nearby even if the player is inside a [[vehicle]]. | |||
The | |||
== See also == | == See also == |
Revision as of 14:55, 12 April 2019
Personal laser defense |
Recipe |
|
+ + + → | |
Total raw |
|
+ + + + + + |
Recipe |
|
+ + + → | |
Total raw |
|
+ + + + + + |
Stack size |
20 |
Range |
15 |
Shooting speed |
1.5/s |
Damage |
30 laser |
Dimensions |
2×2 |
Energy consumption |
75 kW (electric) |
Placed in |
|
Energy capacity |
220 kJ (electric) |
Prototype type |
|
Internal name |
personal-laser-defense-equipment |
Required technologies |
|
Boosting technologies |
|
Produced by |
|
The Personal laser defense is a module insertable into modular armor that provides a basic laser defense system.
It automatically targets and fires at nearby enemies, and, unlike hand-held weapons, doesn't slow the player down when firing. It consumes power after it fires (to recharge), so it doesn't necessarily need batteries.
The personal laser defense will fire at enemies nearby even if the player is inside a vehicle.