Prototype/EditorController: Difference between revisions
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== Mandatory properties == | == Mandatory properties == | ||
=== type === | |||
'''Type''': [[Types/string]] | |||
Must be "editor-controller". | |||
=== name === | |||
'''Type''': [[Types/string]] | |||
Name of the editor-controller. Must be "default" since only one instances of this prototype can be defined. | |||
=== inventory_size === | === inventory_size === |
Revision as of 11:22, 4 March 2019
Basics
Prototype type: editor-controller
Properties of the editor controller.
Mandatory properties
type
Type: Types/string
Must be "editor-controller".
name
Type: Types/string
Name of the editor-controller. Must be "default" since only one instances of this prototype can be defined.
inventory_size
Type: Types/ItemStackIndex
gun_inventory_size
Type: Types/ItemStackIndex
movement_speed
Type: Types/double
Must be >= 0.34375.
item_pickup_distance
Type: Types/double
loot_pickup_distance
Type: Types/double
mining_speed
Type: Types/double
enable_flash_light
Type: Types/bool
adjust_speed_based_off_zoom
Type: Types/bool
render_as_day
Type: Types/bool
instant_blueprint_building
Type: Types/bool
instant_deconstruction
Type: Types/bool
instant_upgrading
Type: Types/bool
show_status_icons
Type: Types/bool
Type: Types/bool
show_entity_tags
Type: Types/bool
generate_neighbor_chunks
Type: Types/bool
fill_built_entity_energy_buffers
Type: Types/bool