Prototype/EditorController: Difference between revisions

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== Mandatory properties ==
== Mandatory properties ==
=== type ===
'''Type''': [[Types/string]]
Must be "editor-controller".
=== name ===
'''Type''': [[Types/string]]
Name of the editor-controller. Must be "default" since only one instances of this prototype can be defined.


=== inventory_size ===
=== inventory_size ===

Revision as of 11:22, 4 March 2019

Basics

Prototype type: editor-controller

Properties of the editor controller.

Mandatory properties

type

Type: Types/string

Must be "editor-controller".

name

Type: Types/string

Name of the editor-controller. Must be "default" since only one instances of this prototype can be defined.

inventory_size

Type: Types/ItemStackIndex

gun_inventory_size

Type: Types/ItemStackIndex

movement_speed

Type: Types/double

Must be >= 0.34375.

item_pickup_distance

Type: Types/double

loot_pickup_distance

Type: Types/double

mining_speed

Type: Types/double

enable_flash_light

Type: Types/bool

adjust_speed_based_off_zoom

Type: Types/bool

render_as_day

Type: Types/bool

instant_blueprint_building

Type: Types/bool

instant_deconstruction

Type: Types/bool

instant_upgrading

Type: Types/bool

show_status_icons

Type: Types/bool

show_hidden_entities

Type: Types/bool

show_entity_tags

Type: Types/bool

generate_neighbor_chunks

Type: Types/bool

fill_built_entity_energy_buffers

Type: Types/bool