Prototype/CharacterCorpse: Difference between revisions
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(Created page with "== Basics == Extends Prototype/Entity. == Mandatory properties == This prototype inherits all the properties from Prototype/Entity. === time_to_live === '''Type''':...") |
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== Basics == | == Basics == | ||
Prototype type: '''character-corpse''' | |||
Extends [[Prototype/Entity]]. | Extends [[Prototype/Entity]]. | ||
Revision as of 16:27, 21 January 2019
Basics
Prototype type: character-corpse
Extends Prototype/Entity.
Mandatory properties
This prototype inherits all the properties from Prototype/Entity.
time_to_live
Type: Types/uint32
Optional properties
render_layer
Type: Types/RenderLayer
Default: "object"
pictures
Type: Types/AnimationVariations
Either pictures
or picture
must be defined.
picture
Type: Types/Animation
Either pictures
or picture
must be defined.
armor_picture_mapping
Type: Types/table
Table of key value pairs, the keys are armor names and the values are numbers. The number is the Animation that is associated with the armor, e.g. using 1
will associate the armor with the first Animation in the pictures table.