Types/Animation4Way: Difference between revisions
Jump to navigation
Jump to search
m (more info) |
No edit summary |
||
Line 10: | Line 10: | ||
=== east === | === east === | ||
'''Type''': [[Types/Animation]] | '''Type''': [[Types/Animation]] | ||
=== south === | === south === | ||
'''Type''': [[Types/Animation]] | '''Type''': [[Types/Animation]] | ||
=== west === | === west === | ||
'''Type''': [[Types/Animation]] | '''Type''': [[Types/Animation]] | ||
Latest revision as of 08:59, 24 August 2018
A map of animations for all 4 directions of the entity, or one Types/Animation that is used for all directions.
Properties
north
Type: Types/Animation
Optional. If omitted, the game will not look for any other directions and instead try to load the whole definition as one Types/Animation and apply it to all directions.
east
Type: Types/Animation
south
Type: Types/Animation
west
Type: Types/Animation