Prototype/DontBuildEntityAchievement: Difference between revisions

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==Basics==
== Basics ==
This Prototype Definition is used for receiving an achievement, when you finish the game without building a specific entity. This is an extension of [[Prototype/Achievement]]
This prototype definition is used for receiving an achievement when the player finishes the game without building a specific entity. This is an extension of [[Prototype/Achievement]].
==Properties==
== Properties ==
===dont_build===
=== dont_build ===
'''Type''': [[Types/string]]
'''Type''': [[Types/table}} of [[Types/string]] or [[Types/string]]


This will disable the achievement, if this entity is placed. If you finish the game without building this entity, you receive the achievement.
This will disable the achievement, if this entity is placed. If you finish the game without building this entity, you receive the achievement.


   dont_build = {"oil-barrel", fluid-wagon"},
   dont_build = {"oil-barrel", fluid-wagon"},
=== amount ===
'''Type''': [[Types/uint]]
'''Default''': 0

Revision as of 17:46, 19 May 2018

Basics

This prototype definition is used for receiving an achievement when the player finishes the game without building a specific entity. This is an extension of Prototype/Achievement.

Properties

dont_build

Type: [[Types/table}} of Types/string or Types/string

This will disable the achievement, if this entity is placed. If you finish the game without building this entity, you receive the achievement.

 dont_build = {"oil-barrel", fluid-wagon"},

amount

Type: Types/uint

Default: 0