User:SafwatHalaby: Difference between revisions
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I'm a casual Factorio player hoping to make some community contributions. My main interests are combinators and circuit networks. I am writing a series of circuitry tutorials and creation showcases. They are divided into two categories. | I'm a casual Factorio player hoping to make some community contributions. My main interests are combinators and circuit networks. I am writing a series of circuitry tutorials and creation showcases. They are divided into two categories. | ||
The "practical series" category is about solving problems encountered in-game in a simple, practical way that does not over-use combinators | The "practical series" category is about solving problems encountered in-game in a simple, practical way that does not over-use combinators. | ||
The "educational series" is very different. I am a science enthusiast, and the series aims to teach real-world science and technology concepts using Factorio analogies. Not all of the creations in it are of practical in-game use, but some are! | The "educational series" is very different. I am a science enthusiast, and the series aims to teach real-world science and technology concepts using Factorio analogies. Not all of the creations in it are of practical in-game use, but some are! | ||
All tutorials are vanilla, mod free, unless stated otherwise. There's no ETA. I am writing at a slow pace. | All tutorials are vanilla, mod free, unless stated otherwise. There's no ETA. I am writing at a slow pace. Some of the creations in are probably not novel and have been thought of before. I still think that presenting them in a certain style, and centralizing them in one place, will help others learn. | ||
== Practical Series == | == Practical Series == |
Revision as of 08:08, 15 May 2018
Hello!
I'm a casual Factorio player hoping to make some community contributions. My main interests are combinators and circuit networks. I am writing a series of circuitry tutorials and creation showcases. They are divided into two categories.
The "practical series" category is about solving problems encountered in-game in a simple, practical way that does not over-use combinators.
The "educational series" is very different. I am a science enthusiast, and the series aims to teach real-world science and technology concepts using Factorio analogies. Not all of the creations in it are of practical in-game use, but some are!
All tutorials are vanilla, mod free, unless stated otherwise. There's no ETA. I am writing at a slow pace. Some of the creations in are probably not novel and have been thought of before. I still think that presenting them in a certain style, and centralizing them in one place, will help others learn.
Practical Series
- Integer Memory Cell
- Power source priorities - todo.
- Automatic oil cracking based on demand - todo.
Educational Series
- Transmitting circuit signals wirelessly by utilizing the logistics network - todo.
- Finite state automaton - todo.