Prototype/CraftingMachine: Difference between revisions

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(Created page with "== Basics == The abstract basis of the assembling machines and furnaces. Contains the properties that both of them have. == Properties == This prototype inherits all the prop...")
 
(added fluid_boxes)
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The abstract basis of the assembling machines and furnaces. Contains the properties that both of them have.
The abstract basis of the assembling machines and furnaces. Contains the properties that both of them have.


== Properties ==
== Mandatory properties ==
This prototype inherits all the properties from [[Prototype/EntityWithHealth]].
This prototype inherits all the properties from [[Prototype/EntityWithHealth]].


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Sets how much energy this machine uses while crafting.
Sets how much energy this machine uses while crafting.
== Optional properties ==


=== module_specification ===
=== module_specification ===
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Sets the module effects that are allowed to be used on this machine.
Sets the module effects that are allowed to be used on this machine.
=== fluid_boxes ===
'''Type''': [[Types/table]] of [[Types/FluidBox]]
Can have off_when_no_fluid_recipe key that has a [[Types/bool]] value.
<syntaxhighlight lang="lua">fluid_boxes =
    {
      {
        production_type = "input",
        pipe_picture = assembler2pipepictures(),
        pipe_covers = pipecoverspictures(),
        base_area = 10,
        base_level = -1,
        pipe_connections = {{ type="input", position = {0, -2} }},
        secondary_draw_orders = { north = -1 }
      },
      {
        production_type = "output",
        pipe_picture = assembler2pipepictures(),
        pipe_covers = pipecoverspictures(),
        base_area = 10,
        base_level = 1,
        pipe_connections = {{ type="output", position = {0, 2} }},
        secondary_draw_orders = { north = -1 }
      },
      off_when_no_fluid_recipe = true
    },</syntaxhighlight>

Revision as of 18:36, 25 October 2017

Basics

The abstract basis of the assembling machines and furnaces. Contains the properties that both of them have.

Mandatory properties

This prototype inherits all the properties from Prototype/EntityWithHealth.

animation

Type: Types/Animation

The animation played when crafting. When the crafting machine is idle, the animation will be paused.

crafting_categories

Type: Types/table of Types/strings

A list of recipe categories this crafting machine can use.

Example:

crafting_categories = {"crafting", "smelting"}

crafting_speed

Type: Types/double

How fast this crafting machine can craft. 1 means that for example a 1 second long recipe take 1 second to craft. 0.5 means it takes 2 seconds, and 2 means it takes 0.5 seconds.

energy_source

Type: Types/EnergySource

Defines how the crafting machine is powered.

energy_usage

Type: Types/EnergyPower

Sets how much energy this machine uses while crafting.

Optional properties

module_specification

Type: Types/ModuleSpecification

The number of module slots in this machine, and their icon positions.

module_specification = {
  module_info_icon_shift = {
    0,
    0.8
  },
  module_slots = 2
},

allowed_effects

Type: Types/AllowedEffects

Sets the module effects that are allowed to be used on this machine.

fluid_boxes

Type: Types/table of Types/FluidBox

Can have off_when_no_fluid_recipe key that has a Types/bool value.

fluid_boxes =
    {
      {
        production_type = "input",
        pipe_picture = assembler2pipepictures(),
        pipe_covers = pipecoverspictures(),
        base_area = 10,
        base_level = -1,
        pipe_connections = {{ type="input", position = {0, -2} }},
        secondary_draw_orders = { north = -1 }
      },
      {
        production_type = "output",
        pipe_picture = assembler2pipepictures(),
        pipe_covers = pipecoverspictures(),
        base_area = 10,
        base_level = 1,
        pipe_connections = {{ type="output", position = {0, 2} }},
        secondary_draw_orders = { north = -1 }
      },
      off_when_no_fluid_recipe = true
    },