Personal laser defense: Difference between revisions
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* [[Modular armor]] | * [[Modular armor]] | ||
* [[Discharge defense]] | * [[Discharge defense]] | ||
{{CombatNav}} | {{CombatNav}} | ||
{{C|Equipment}} |
Revision as of 18:33, 14 August 2017
Personal laser defense |
Recipe |
|
+ + + → | |
Total raw |
|
+ + + + + + |
Recipe |
|
+ + + → | |
Total raw |
|
+ + + + + + |
Stack size |
20 |
Range |
15 |
Shooting speed |
1.5/s |
Damage |
30 laser |
Dimensions |
2×2 |
Energy consumption |
75 kW (electric) |
Placed in |
|
Energy capacity |
220 kJ (electric) |
Prototype type |
|
Internal name |
personal-laser-defense-equipment |
Required technologies |
|
Boosting technologies |
|
Produced by |
|
The Personal laser defense is a module insertable into Modular armor that provides a basic laser defense system.
It automatically targets and fires at nearby Enemies, and, unlike hand-held weapons, doesn't slow the player down when firing. It consumes power after it fires (to recharge), so it doesn't necessarily need batteries.
Damage and attack speed are static and are under the electric ammo type, it does not benefit from any other upgrades.
The Personal laser defense will fire at enemies nearby even if the player is inside a vehicle.