Alerts: Difference between revisions
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Alerts show small triangle icons | Alerts show small triangle icons on the right of the toolbelt and play a sound unless muted. Warning icons are shown directly on a given entity. Alerts globally inform the player of the status of the factory, including missing construction material or entities being destroyed, warning icons show the status of a given entity, such as low power or ammunition. | ||
Alerts can be clicked to show the position of the entity which caused the alert on the map. | Alerts can be clicked to show the position of the entity which caused the alert on the map. |
Revision as of 17:49, 4 August 2017
Alerts show small triangle icons on the right of the toolbelt and play a sound unless muted. Warning icons are shown directly on a given entity. Alerts globally inform the player of the status of the factory, including missing construction material or entities being destroyed, warning icons show the status of a given entity, such as low power or ammunition.
Alerts can be clicked to show the position of the entity which caused the alert on the map.
Configuration of alerts
Alerts can be turned on and off, and muted/unmuted using the /alerts command in the console. This command does not disable achievements. The syntax is
/alerts <enable/disable/mute/unmute> <alert type>
Available alert types are: entity_destroyed, entity_under_attack, not_enough_construction_robots, no_material_for_construction, not_enough_repair_packs, turret_fire, no_storage and custom.
Custom alerts are alerts that are displayed using the programmable speaker.