User talk:Bilka: Difference between revisions

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Again, welcome and have fun! [[User:Mishka|Mishka]] ([[User talk:Mishka|talk]]) 13:07, 17 November 2016 (UTC)
Again, welcome and have fun! [[User:Mishka|Mishka]] ([[User talk:Mishka|talk]]) 13:07, 17 November 2016 (UTC)


== 0.15 Preset's ==
Below is a series of tables describing the various changes to world generation and other settings when a preset is selected. Differences from the "default" preset are in bold parentheses.
{| class="wikitable"
|-
! Recipes/Tech                !! Default !! Rich Resources !! Marathon !! Dangerous !! Death World !! Rail World
|-
| Recipe difficulty          || Normal || Normal || Expensive || Normal || Expensive || Normal
|-
| Technology difficulty      || Normal || Normal || Expensive || Normal || Expensive || Normal
|-
| Technology price multiplier || 1 || 1 || 4'''(+3)''' || 1 || 4'''(+3)''' || 1
|-
|}
{| class="wikitable"
|-
! Enemy Expansion                  !! Default !! Rich Resources !! Marathon !! Dangerous !! Death World !! Rail World
|-
| Enabled                          || Yes || Yes || Yes || Yes || Yes || No'''(Yes)'''
|-
| Minimum chunks between new bases || 3 || 3 || 3 || 3 || 3 || 3
|-
| Maximum expansion distance      || 7 || 7 || 7 || 7 || 7 || 7
|-
| Minimum group size              || 5 || 5 || 5 || 5 || 5 || 5
|-
| Maximum group size              || 20 || 20 || 20 || 20 || 20 || 20
|-
| Minimum cooldown (Minutes)      || 4 || 4 || 4 || 4 || 4 || 4
|-
| Maximum cooldown (Minutes)      || 60 || 60 || 60 || 60 || 60 || 60
|-
|}
{| class="wikitable"
|-
! Enemy Evolution  !! Default !! Rich Resources !! Marathon !! Dangerous !! Death World !! Rail World
|-
| Destroy Factor  || 0.00200000 || 0.00200000 || 0.00200000 || 0.00200000 || 0.00200000 || 0.00200000
|-
| Enabled          || Yes || Yes || Yes || Yes || Yes || Yes
|-
| Pollution Factor || 0.00001500 || 0.00001500 || 0.00001500 || 0.00002000'''(+0.000005)''' || 0.00002000'''(+0.000005)''' || 0.00001500
|-
| Time Factor      || 0.00000400 || 0.00000400 || 0.00000400 || 0.00002000'''(+0.000016)''' || 0.00002000'''(+0.000016)''' || 0.00000200'''(-0.000002)'''
|-
|}
{| class="wikitable"
|-
! Pollution                !! Default !! Rich Resources !! Marathon !! Dangerous !! Death World !! Rail World
|-
| Absorbed per damaged tree || 500 || 500 || 500 || 500 || 500 || 500
|-
| Diffusion Ratio          || 2% || 2% || 2% || 2% || 2% || 2%
|-
| Dissipation Rate          || 1 || 1 || 1 || 1 || 1 || 1
|-
| Enabled                  || Yes || Yes || Yes || Yes || Yes || Yes
|-
| Minimum Damage to trees  || 3500 || 3500 || 3500 || 3500 || 3500 || 3500
|-
|}
{| class="wikitable"
|-
! Resource        !! Default !! Rich Resources !! Marathon !! Dangerous !! Death World !! Rail World
|-
| Coal Frequency  || Normal || Normal || Normal || Normal || Normal || Very Low
|-
| Coal Richness    || Regular || Very Good'''(Regular)''' || Regular || Regular || Regular || Regular
|-
| Coal Size        || Medium || Medium || Medium || Medium || Medium || Big'''(Medium)'''
|-
| Copper Frequency || Normal || Normal || Normal || Normal || Normal || Very Low'''(Normal)'''
|-
| Copper Richness  || Regular || Very Good'''(Regular)''' || Regular || Regular || Regular || Regular
|-
| Copper Size      || Medium || Medium || Medium || Medium || Medium || Big'''(Medium)'''
|-
| Crude Frequency  || Normal || Normal || Normal || Normal || Normal || Very Low'''(Normal)'''
|-
| Crude Richness  || Regular || Very Good'''(Regular)''' || Regular || Regular || Regular || Regular
|-
| Crude Size      || Medium || Medium || Medium || Medium || Medium || Big'''(Medium)'''
|-
| Enemy Bases Frequency || Normal || Normal || Normal || Very High'''(Normal)''' || Very High'''(Normal)''' || Very Low'''(Normal)'''
|-
| Enemy Bases Richness || Regular || Regular || Regular || Regular || Regular || Regular
|-
| Enemy Bases Size || Medium || Medium || Medium || Medium || Medium || Small'''(Medium)'''
|-
| Iron Frequency  || Normal || Normal || Normal || Normal || Normal || Very Low'''(Normal)'''
|-
| Iron Richness    || Regular || Very Good'''(Regular)''' || Regular || Regular || Regular || Regular
|-
| Iron Size        || Medium || Medium || Medium || Medium || Medium || Big'''(Medium)'''
|-
| Starting Area    || Medium || Medium || Medium || Medium || Medium || Medium
|-
| Stone Frequency  || Normal || Normal || Normal || Normal || Normal || Very Low'''(Normal)'''
|-
| Stone Richness  || Regular || Very Good'''(Regular)''' || Regular || Regular || Regular || Regular
|-
| Stone Size      || Medium || Medium || Medium || Medium || Medium || Big'''(Medium)'''
|-
| Uranium Frequency || Normal || Normal || Normal || Normal || Normal || Very Low'''(Normal)'''
|-
| Uranium Richness || Regular || Very Good'''(Regular)''' || Regular || Regular || Regular || Regular
|-
| Uranium Size    || Medium || Medium || Medium || Medium || Medium || Medium
|-
| Water Frequency  || Normal || Normal || Normal || Normal || Normal || Very Low'''(Normal)'''
|-
| Water Size      || Medium || Medium || Medium || Medium || Medium || Big'''(Medium)'''
|-
|}
Cleaned up into several tables by --([[User:Gangsir|Gangsir]]) ([[User talk:Gangsir|talk]]) - <span style="color:#FF0000">Admin</span> 21:30, 26 April 2017 (UTC)


== Templates that might need CSS cleanup ==
== Templates that might need CSS cleanup ==

Revision as of 00:14, 28 May 2017

Welcome to factorio! We hope you will contribute much and well. You will probably want to read the help pages. Again, welcome and have fun! Mishka (talk) 13:07, 17 November 2016 (UTC)


Templates that might need CSS cleanup

--Longtomjr (talk) 11:37, 29 April 2017 (UTC)

Cleanup done

--Bilka (talk) 11:52, 29 April 2017 (UTC)

German Translation

Hi Bilka! Thank you for your help. I have a question about the translationtemplate. If there is missing a translation like the "crafting speed" on the right side of this page Assembling_machine_2/de, can I just add "| crafting speed = Herstellungsgeschwindigkeit" to the german template and it will work? Or is there even more intelligence behind it?

Not Bilka, but I can answer for him. Yes, it's a table of word = translation. The phrase on the left has to match the translated text exactly, otherwise it won't be used. --(Gangsir) (talk) - Admin 20:48, 2 May 2017 (UTC)
Hi again. I was just working on the translation and saw that the Template:TechNav is bad to translate with the Translationtemplates. The problem occures when translating "Armor: (crafting - 2 - ... )" and "Turrets: (Gun, Laser)" since in german the order of the words is not the same, the translation is absolutely rubish. Can you change it somehow? Thanks for youre help! Hoeloe (talk) 13:39, 3 May 2017 (UTC)
Hello again! I just saw that you are also translating into german, so I thought it would be nice if you could shortly read over my attempts of the new german mainpage. Thanks for your feedback! In the meantime I will just continue translating with the wanted pages list. Also I noticed since I am from switzerland I have one little problem translating. In switzerland we don't use the ß, so we just write "Strasse" instead of "Straße", but I know it from german literature. I will do my best to recognize the correct use of it, but maybe somebody needs to check it later? Greetings! Hoeloe (talk) 12:36, 5 May 2017 (UTC)

Re: Formatting and EquipNav

Thanks. --Zabshk (query) 17:40, 2 May 2017 (UTC)

Navigation box links

Hi Bilka! I found the misfunction on Navigation page. There are links to Navboxes in lower row of each Navbox but in all languages it links to English template. I'm going to change links. Please see the example. Is it OK to create pages Template:ProductionNav/ru, Template:CombatNav/ru and so on? --Snowball II (talk) 22:50, 11 May 2017 (UTC)
One more question. Is it OK to create pages with Russian names. For example Железная плита with redirection to Iron_plate/ru? --Snowball II (talk) 13:05, 12 May 2017 (UTC)

Hi again. I have not received any response so i create pages Factorio:Navigation/Logistics, Factorio:Navigation/Logistics/ru and change link on Template:ProductionNav. Don't you mind? --Snowball II (talk) 19:59, 15 May 2017 (UTC)
Hey there snowball. Not sure why Bilka didn't respond to you, but we are internally debating how to fix navigation boxes. Please leave it alone until we can form a consensus. As for creating russian redirection names, that's completely fine. --Gangsir (talk) - Admin 21:21, 15 May 2017 (UTC)

infobox shows recipe icon instead of item icon for 'solid fuel' as an ingredient?

As you can see here: https://wiki.factorio.com/Rocket_fuel/infobox ... The recipe icons File:Solid-fuel-from-heavy-oil.png, File:Solid-fuel-from-light-oil.png and File:Solid-fuel-from-petroleum-gas.png are used instead of the single File:Solid-fuel.png item icon. I don't know how to fix it myself so I'll just alert you here. --Xunie (talk) 22:05, 27 May 2017 (UTC)