Infobox:Military 2 (research): Difference between revisions

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m (Added Military Science as an effect.)
(Updated cost to 0.15.11. Added expensive-cost-multiplier. Updated required-technologies to 0.15.11. Updated allows to 0.15.11. Updated effects to 0.15.11.)
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{{Infobox
{{Infobox
|expensive-cost-multiplier = 80
| category = Technology
| category = Technology
| icontext      = 2
| icontext      = 2
| cost           = time, 15 + science pack 1 + science pack 2
| cost = Time, 15 + Science pack 1, 1 + Science pack 2, 1
| cost-multiplier = 20
| cost-multiplier = 20
| required-technologies   = steel processing + military
| required-technologies = Military + Steel processing
| allows         = gates + military 3,3 + flame thrower + land mines + combat robotics + Grenade damage
| allows = Combat robotics + Flamethrower + Gates + Grenade damage + Landmines + Laser turrets + Military 3, 3 + Rocketry
| effects       = piercing rounds magazine + basic grenade + military science pack
| effects = Grenade + Military science pack + Piercing rounds magazine
}}<noinclude>[[Category:Infobox page]]</noinclude>
}}<noinclude>[[Category:Infobox page]]</noinclude>

Revision as of 08:52, 18 May 2017

Military (research).png
Military 2

Cost

Time.png
15
Science pack 1.png
1
Science pack 2.png
1
20

Cost

Time.png
15
Science pack 1.png
1
Science pack 2.png
1
80

Required technologies

Military (research).png
Steel processing (research).png

Allows

Combat robotics (research).png
Flamethrower (research).png
Grenade damage (research).png
Military (research).png
3
Rocketry (research).png

Effects

Grenade.png
Military science pack.png
Piercing rounds magazine.png