In other languages: Deutsch Русский 中文

Energy shield MK2: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
No edit summary
(Modified to match Energy Shield verbiage.)
Line 9: Line 9:
|producers    =Manual + Assembling machine
|producers    =Manual + Assembling machine
}}
}}
<onlyinclude>
<onlyinclude>
The [[Energy shield MK2]] generates a stronger protective shield around your character, absorbing a medium amount of [[Damage]].
The '''Energy Shield MK2''' generates a stronger protective shield around your character, absorbing a medium amount of [[Damage]].
</onlyinclude>
</onlyinclude>
The shield is effectively an extension of hp and has to be brought to 0 for the character to suffer any actual hp damage. Like actual hp, it benefits from your armor. An cheaper version is [[Energy shield]].


It takes 12.5 seconds to recharge from 0 to 150 hp. Multiple Shields recharge simultaneously.  
It takes 12.5 seconds to recharge from 0 to 150 hp. Multiple Shields recharge simultaneously.  


The maximum shield recharge rate is ([number of energy shield MK2] * 150 / 12.5) units per second, if enough power is provided by [[Modular_armor#Equipment|batteries]] or [[Portable_fusion_reactor|portable reactor]]. But only is applied when all shields except the last one is depleted.
The maximum shield recharge rate is ([number of Energy Shield MK2s] * 150 / 12.5) units per second, if enough power is provided by [[Modular_armor#Equipment|batteries]], [[Portable_solar_panel|solar panels]], or [[Portable_fusion_reactor|fusion reactors]]. The maximum rate is only reached when all shields are recharging at once, i.e., all shields are depleted except the last one (or all shields are depleted including the last one).


e.g.:
e.g.:
* 4 energy shields MK2
* 4 Energy Shields MK2
* 2 portable fusion reactors
* 2 portable fusion reactors


Line 27: Line 27:
# shield 3/4 depleted: recharge rate = 4/4 * maximum recharge rate
# shield 3/4 depleted: recharge rate = 4/4 * maximum recharge rate


if you add another energy shield, maximum recharge rate is only 83.33% because 5 shields drain 180 power while 2 reactors only provide 150.  
Adding a fifth Energy Shield MK2 would reduce the maximum recharge rate to 83.33%, because five shields drain 180kW while two reactors only provide 150kW.  





Revision as of 17:30, 21 June 2016

Template:Item

The Energy Shield MK2 generates a stronger protective shield around your character, absorbing a medium amount of Damage.

The shield is effectively an extension of hp and has to be brought to 0 for the character to suffer any actual hp damage. Like actual hp, it benefits from your armor. An cheaper version is Energy shield.

It takes 12.5 seconds to recharge from 0 to 150 hp. Multiple Shields recharge simultaneously.

The maximum shield recharge rate is ([number of Energy Shield MK2s] * 150 / 12.5) units per second, if enough power is provided by batteries, solar panels, or fusion reactors. The maximum rate is only reached when all shields are recharging at once, i.e., all shields are depleted except the last one (or all shields are depleted including the last one).

e.g.:

  • 4 Energy Shields MK2
  • 2 portable fusion reactors
  1. shield bar is full : recharge rate = 1/4 * maximum recharge rate
  2. shield 1/4 depleted: recharge rate = 2/4 * maximum recharge rate
  3. shield 2/4 depleted: recharge rate = 3/4 * maximum recharge rate
  4. shield 3/4 depleted: recharge rate = 4/4 * maximum recharge rate

Adding a fifth Energy Shield MK2 would reduce the maximum recharge rate to 83.33%, because five shields drain 180kW while two reactors only provide 150kW.


See also

Template:EquipNav