Decider combinator: Difference between revisions
Jump to navigation
Jump to search
Lupoviridae (talk | contribs) No edit summary |
|||
Line 16: | Line 16: | ||
The decider combinator is part of the [[Circuit Network]] and one of three types of combinators available in the game. It is used to make comparisons of signals on the network. Signals can be compared using "is greater than" (>), "is less than" (<) or "is equal to" (=). | The decider combinator is part of the [[Circuit Network]] and one of three types of combinators available in the game. It is used to make comparisons of signals on the network. Signals can be compared using "is greater than" (>), "is less than" (<) or "is equal to" (=). | ||
Input contacts are to the left in the above picture. | |||
== Function == | == Function == |
Revision as of 06:05, 7 August 2015
Description
The decider combinator is part of the Circuit Network and one of three types of combinators available in the game. It is used to make comparisons of signals on the network. Signals can be compared using "is greater than" (>), "is less than" (<) or "is equal to" (=). Input contacts are to the left in the above picture.
Function
Function
The internal logic process has three steps:
1) All input signals on the red and green wires are summed within the combinator.
2) The specified comparison (>, <, =) is performed on the selected signal(s).
3) If the comparison returns true, the selected output signal is send to the output nodes.