Prototype/Car: Difference between revisions
(Added prototype changes in 0.11.0) |
m (Formating fixes.) |
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=== animation === | === animation === | ||
'''Type''': [[Types/RotatedAnimation]] | '''Type''': [[Types/RotatedAnimation]] | ||
'''Since''': 0.11.0 | '''Since''': 0.11.0 | ||
Line 18: | Line 19: | ||
=== turret_animation === | === turret_animation === | ||
'''Type''': [[Types/RotatedAnimation]] | '''Type''': [[Types/RotatedAnimation]] | ||
'''Since''': 0.11.0 | '''Since''': 0.11.0 | ||
Line 24: | Line 26: | ||
=== acceleration_per_energy === | === acceleration_per_energy === | ||
'''Type''': [[Types/double]] | '''Type''': [[Types/double]] | ||
'''Until''': 0.10.12 | '''Until''': 0.10.12 | ||
=== effectivity === | === effectivity === | ||
'''Type''': [[Types/double]] | '''Type''': [[Types/double]] | ||
'''Since''': 0.11.0 | '''Since''': 0.11.0 | ||
Line 35: | Line 39: | ||
=== breaking_speed === | === breaking_speed === | ||
'''Type''': [[Types/double]] | '''Type''': [[Types/double]] | ||
'''Until''': 0.10.12 | '''Until''': 0.10.12 | ||
=== braking_power === | === braking_power === | ||
'''Type''': [[Types/Energy]] | '''Type''': [[Types/Energy]] | ||
'''Since''': 0.11.0 | '''Since''': 0.11.0 | ||
Line 52: | Line 58: | ||
=== turret_rotation_speed === | === turret_rotation_speed === | ||
'''Type''': [[Types/double]] | '''Type''': [[Types/double]] | ||
'''Since''': 0.11.0 | '''Since''': 0.11.0 | ||
'''Default''': 0.01 | '''Default''': 0.01 | ||
=== turret_return_timeout === | === turret_return_timeout === | ||
'''Type''': [[Types/uint32_t]] | '''Type''': [[Types/uint32_t]] | ||
'''Since''': 0.11.0 | '''Since''': 0.11.0 | ||
'''Default''': 60 | '''Default''': 60 | ||
Revision as of 09:41, 21 October 2014
Basics
Entity with specialized properties for acceleration, braking, and turning. Extends the Prototype/EntityWithHealth
Usage in base
Properties
pictures
Type: Types/RotatedSprite Until: 0.10.12
animation
Type: Types/RotatedAnimation
Since: 0.11.0
Default animation speed is 1 frame / tile.
turret_animation
Type: Types/RotatedAnimation
Since: 0.11.0
Optional. Default animation speed is 1 frame / tile.
acceleration_per_energy
Type: Types/double
Until: 0.10.12
effectivity
Type: Types/double
Since: 0.11.0
Same meaning as the old acceleration_per_energy. Modifies the efficiency of energy transfer from burner output to wheels.
breaking_speed
Type: Types/double
Until: 0.10.12
braking_power
Type: Types/Energy
Since: 0.11.0
consumption
Type: Types/Energy
friction
Type: Types/double
rotation_speed
Type: Types/double
turret_rotation_speed
Type: Types/double
Since: 0.11.0
Default: 0.01
turret_return_timeout
Type: Types/uint32_t
Since: 0.11.0
Default: 60
Timeout in ticks specifying how long the turret must be inactive to return to the default position.
burner
Type: Types/EnergySource-Burner
inventory_size
Type: Types/InventorySize
Example
{ type = "car", name = "car", icon = "__base__/graphics/icons/car.png", flags = {"pushable", "placeable-neutral", "player-creation"}, minable = {mining_time = 1, result = "car"}, max_health = 500, corpse = "medium-remnants", resistances = { { type = "fire", percent = 50 } }, collision_box = {{-0.7, -1}, {0.7, 1}}, selection_box = {{-0.7, -1}, {0.7, 1}}, acceleration_per_energy = 0.001, breaking_speed = 0.01, burner = { effectivity = 1, fuel_inventory_size = 1, smoke = { { name = "smoke", deviation = {0.25, 0.25}, frequency = 50, position = {0, 1.5}, slow_down_factor = 0.9, starting_frame = 3, starting_frame_deviation = 5, starting_frame_speed = 0, starting_frame_speed_deviation = 5 } } }, consumption = 10, friction = 0.02, light = {intensity = 0.4, size = 25}, pictures = { filename = "__base__/graphics/entity/car/car-sheet.png", line_length = 8, frame_width = 130, frame_height = 93, shift = {0.5, 0}, axially_symmetrical = false, direction_count = 64 }, rotation_speed = 0.015, weight = 50, inventory_size = 12 }