Underground belts: Difference between revisions
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* [[Splitters]] | * [[Splitters]] | ||
=== | === Nearby === | ||
* [[Inserters]] | * [[Inserters]] | ||
* [[Storages]] | * [[Storages]] |
Revision as of 01:55, 31 December 2013
< Transport network
Overview
belt-type | factor speed | speed (tiles/sec) |
---|---|---|
Basic underground belt | 1 | 1.875 |
Fast underground belt | 2 | 3.75 |
Express underground belt | 3 | 5.625 |
Related
Nearby
- Inserters
- Storages
- Transport belts/Physics to dig deeper.
Behavior
(If not yet done, please read Transport belts, because we suppose some very basic belt behavior on this page.)
Underground belts can be used to cross different flows of items without interfering. They move items like a normal belt.
- You can cross any number of entities or
- other underground stuff (other underground belts or underground pipes). They wont be mixed or so. For the connection only the endpoints (entry-side and exit-side) are relevant.
- The maximum distance underground is 5 tiles.
- An underground belt pair with a blocked output stores up to 20 items. (Per lane? Untested!)
- If you mine an underground belt, up to 20 items are recovered, the remaining items in the underground are placed into your inventory.
- If you look very near, then you can see, that an underground belt is like a belt, but only half length. The rest of the tile is used for bringing the items "under ground".
This last fact is important, because it can be used to do some tricks.
Special behavior
Other Usages
- Underground belts/Constructions: Examples of using.