Prototype/Accumulator: Difference between revisions
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(Created page with "==Basics== Entity with energy source with specialised animation for charging/decharging. Extends the Prototype/EntityWithHealth == Properties == === energy_source === '''...") |
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=== energy_source === | === energy_source === | ||
'''Type''': [[Types/EnergySource]] | '''Type''': [[Types/EnergySource]] | ||
=== picture === | |||
'''Type''': [[Types/Sprite]] | |||
=== charge_animation === | === charge_animation === | ||
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=== charge_light === | === charge_light === | ||
'''Type''': [[Types/LightDefinition]] | '''Type''': [[Types/LightDefinition]] | ||
=== charge_cooldown == | |||
'''Type''': [[Types/Tick]] | |||
Count of ticks to preserve the animation even when the charging ends. | |||
Used to prevent rapid blinking of the accumulator with unstable need to use it. | |||
=== discharge_animation === | |||
'''Type''': [[Types/Animation]] | |||
=== discharge_light === | |||
'''Type''': [[Types/LightDefinition]] | |||
=== discharge_cooldown == | |||
'''Type''': [[Types/Tick]] | |||
Count of ticks to preserve the animation even when the discharging ends. |
Revision as of 12:43, 30 October 2013
Basics
Entity with energy source with specialised animation for charging/decharging. Extends the Prototype/EntityWithHealth
Properties
energy_source
Type: Types/EnergySource
picture
Type: Types/Sprite
charge_animation
Type: Types/Animation
charge_light
Type: Types/LightDefinition
= charge_cooldown
Type: Types/Tick Count of ticks to preserve the animation even when the charging ends. Used to prevent rapid blinking of the accumulator with unstable need to use it.
discharge_animation
Type: Types/Animation
discharge_light
Type: Types/LightDefinition
= discharge_cooldown
Type: Types/Tick Count of ticks to preserve the animation even when the discharging ends.