Types/LocalisedString: Revision history

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18 January 2023

  • curprev 16:3916:39, 18 January 2023Bilka talk contribs 2,406 bytes −514 remove inconsistently applied formatting of key, shorten "why" for locale string cause otherwise the whole mp/determinism thing would also need to be explained (may be done in the future, but not here). Display to players is already covered by examples

7 January 2023

11 November 2021

15 February 2021

16 November 2020

30 July 2018

23 January 2018

  • curprev 12:3812:38, 23 January 2018Bilka talk contribs 1,846 bytes +1,846 Created page with "Localised strings are a way to support translation of in-game text. It is an array where the first element is the key and the remaining elements are parameters that will be su..."